Brainstorming Thread - Create your own Skill for PoE2

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fkhaller#7074 wrote:


Cruel Harvest
Spirit Passive 30 spirit

You leech X% of bleed damage you do as life. Damage leeched this way overflows life (double maximum). You have 25% less max health.


That's an interesting idea, I would call it "Blood Harvest."


Like that name. Provides even more clarity to what the effect does.
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fkhaller#7074 wrote:
"
"
fkhaller#7074 wrote:


Cruel Harvest
Spirit Passive 30 spirit

You leech X% of bleed damage you do as life. Damage leeched this way overflows life (double maximum). You have 25% less max health.


That's an interesting idea, I would call it "Blood Harvest."


Like that name. Provides even more clarity to what the effect does.


Another spell name to consider is "Bloodlust."

Lets keep the ideas coming!
Last edited by CharlesJT#7681 on Mar 1, 2025, 6:34:10 PM
Spirit buff: Grossly Incandescant.
300 spirit reservation.

Gain X% more damage per 1m light radius.
Enemies in your pressence are blinded.
Enemies cannot block.
You are blinded.
Accuracy affects spells.
Dodge roll is now a tripping animation and has a 50% chance to faceplant.

Visual effect is a miniature sun floating in front of players face.

\[Y]/
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Direfell#7544 wrote:
Spirit buff: Grossly Incandescant.
300 spirit reservation.

Gain X% more damage per 1m light radius.
Enemies in your pressence are blinded.
Enemies cannot block.
You are blinded.
Accuracy affects spells.
Dodge roll is now a tripping animation and has a 50% chance to faceplant.

Visual effect is a miniature sun floating in front of players face.

\[Y]/


Cool idea. As visual effect is a miniature sun, could call spell "Solar Radiance." Here is another spell idea..

Devouring Darkness
Spell, AoE, Duration
Summons a mist of darkness that causes shadow damage over time to enemies caught within its reach. Area is also heavily obscured and enemies are blinded.

Last edited by CharlesJT#7681 on Mar 1, 2025, 10:17:22 PM
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Strike with your fists dealing 1 thorn damage.
10% more thorns damage.
50% more light radius.
Deal 50% less damage.
Lose double xp on death.
Delete a random equipped item when hit.

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Not sure if the negatives are big enough to be in line with rest of the game though, :/ what you guys think? maybe add "25% less rarity on kill" also?


It's too powerful. This is some game-breaking stuff.

Here is some constructive criticism:

1) This should consume at least 300 Spirit. GET REKT.
2) Light Radius should never exceed +5%. +50% is WAY too powerful, you donk.
3) +10% Thorns Damage? Are you trying to break the game? Have you played more than 20 minutes?
4) I don't like your handle or your avatar. Git Gud!

I hope that helps.
Troll Killer Skill gem

Use removes toxic player’s ability to post on GGG forums unless they phone support and prove they have an intelligence enough to make informed comments.
Can be cast from game or the forums.

(Joke of course, and not aimed at anyone here (edit…well 99% of anyone here as I saw one post that this skill gem would be used on by me but can’t name because of CoC) but just seemed the place to make it)
(ALL typos lack of caps, punctuation and general errors are copyright Timbo Industries - Laziness Division)
Last edited by Timbo Zero#8289 on Mar 2, 2025, 5:49:13 AM
Some combo skills for warriors:
Call it whatever you want
Instant cast, slams the ground, and enemies knocked to a centered direction

Synergy ability so while this skill knock enemies to position, your other slam abilities can have their animation so in the end, it actually hits the enemies.

A support gem that gives shield wall higher range:
You can cast it further away blocking enemies.
Using with the gem that turns it into a circle could become a trap.
We seen enemies casting a flamewall circle around us. Warriors could do the same with a wall.

Apply -stat(s)- gem/rune
Ok... selfish request, but similar stats could be used.
As a thorn warrior it would be amazing to give my thorn stat for example to shield wall or even other minions.

Speaking of shield wall. Maybe a gem that removes the explosion triggered by slams. I often want to use shield wall as an actual defensive tool, but like any skill makes it explode, losing it... wall purpose...

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