Race Announcement is a giant "Get Lost" to the majority of players
" Looks like rushed damage control. Well, at least they could award everyone with loot pinnata in the end. Containing some fixed drop like 10 divines, 30 chances, etc.. (doesn't matter anyway as economy is dead and will be wiped in 2.0) |
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Didn't you know?
The whole reason people play ARPG's is so that they can spam orbs on items and race, and sell stuff to other players It's like none of you have ever played a ARPG before, sheesh. They were never about playing the game, killing enemies and getting dope loot off the enemies. |
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Wasted opportunity to bring back races. If it was top 10 to top 20 per class, like in past events, I would have loved to give it a serious spin. It doesn't hurt anyone if a Demigod item says "Witch #13" or similar. But just one per class? Yeah no, thanks - not interested in even trying.
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What useless nonsense to announce & spend resources on.
I suppose they've realized by now how embarrassing of a look it is to have essentially added nothing at all to this game in 3 months, so they needed some potemkin village "content" facade to save face. How anybody's falling for this nothingness is beyond me. |
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A Early access title (beta) should be goign through rapid changes. But of course with the amount of money they can make off EA keys. IT is better to put out big massive updates which generate a lot of hype for marketing. And help to draw in more new players, which in turn sells more keys. It is going to be a long haul until the game is in semi-complete state (all acts and difficulties).
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it's a wet fart
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" What a stupid post. How much work hours are put into this event coding-wise? Take a guess, but try no to be a Karen this time. I am putting my money on "between 2 to 6 hours". And "Waste" an announcement page? The announcement pages are not finite. And it takes 15 minutes to write an announcement. |
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GGG is Battlestate games, confirmed.
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" Ok, so you work clearly not in computer programming, project management, marketing, web design or communication. 2-6 hours ??? 15 minutes ??? Holy cow, I would dream if things were even triple as fast. With content writting, validation, visual creation, validation, I can't even guess how many staff meeting and brainstorming to got the idea and validate it. I think we are well into the week of work just for the announcement, probably more than that and for a full team. Not to mention the commercial dealing with Alienware... 2-6 hours... Holy Cow, thanks for the laugh. |
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I don't think setting up this race nor posting on the forums took a lot of resouces away to be quite honest. The community managers posting about it are not likely to be coding and it's not like we get a whole lot of information from GGG so they probably have more than enough time. And to set up the actual race when they have done these kinds of races in the past for PoE1 is likely a breeze. Wouldn't surprise me if they already had most if not all of the systems needed in place already.
What I dislike more is the format. It has a set time on three dates, which will very likely make it impossible for a large number of players to participate. Technically speaking, only the last event date matters to an extent too if you want a shot at the Alienware hardware. Racers can win more than once, so you could be seeing the same 6 players winning across all three dates, instead of it being at least a meager 18 winners out of some 600k+ players that bought into/got keys for the Early Access (although not everyone would have participated even if they could of course; the game has severely dropped in the concurrent player count). There's absolutely nothing in terms of rewards for a top percentile, no race points to unlock rewards with as a participation prize. If you don't place, you get nothing but a disappointed feeling of having wasted your time (though that is subjective to each individual participating of course and won't apply to everyone.) Racing through Act 1 - 3 should take at most a few hours, so it won't really be long lasting content to consume either. It takes roughly 4 hours to rush through the campaign twice and reach maps if you got a relatively quick clearing solid build and optimize what you are doing, so ignoring Cruel, it should be pretty fast, even if when you get to Cruel you are blasting through it to maps due to the power gained and the longer portion of the rush to maps is on the initial Act 1 - 3. The layouts of the maps while randomized are fairly straight forward to navigate after you've done it multiple times already (personally I've done it once for every class as well as a HCSSF character, and started recognizing patterns in the randomization allowing me to navigate quicker and quicker through the campaign with each character.) You obviously also don't need to get (most of) the side quest stuff for resistances, skill points or to unlock more Spirit for SCSSF during a race, and can actually rush pretty much straight to the bosses as fast as possible while clearing enemies as fast as possible, making it even faster to go through the campaign with a powerful class and build. Anyways, I wish they would have made it last a few days/weeks instead, so that everyone would have had a chance to put in their time at their own suitable schedule, and for those who wants to duke it out for the top spot, they could keep doing runs as many times as they wanted up until the deadline. Personally I have the luxury to be able to participate, but don't feel compelled to race the campaign in this kind of format. I'd have tried to push in a few runs if it was over the course of a few days/weeks and there was a chance to improve your time and potentially place higher on the leaderboard. This one-time, first to finish and done format isn't my cup of tea. I'd also enjoy watching people race and improve their times more, to see how they developed new speedrun strategies and so on, in the format I wish it had more than the current format they went for, but that's me. I kinda like watching speedruns of games, and there's no one-time attempt on that type of content. Ultimately I just find this event to be another disappointment. And it just makes more more frustrated with the state of the game and the lack of information about what is to come. My tinfoil hat makes me think the whole one-time, first to finish and done per three dates is on purpose to not take too much attention away from the PoE1 event they've been advertising in PoE2. But I'll admit I am a bit cynical and less positive towards GGG and the game after the long periods of radio silence into a post summarizing what they had done, but still managing to lack any information about what is to come. Last edited by Absconditus#0168 on Feb 20, 2025, 6:40:29 PM
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