Path of Exile 2 - Patch 0.1.1c Preview

Ceremonial Ablution for sorcery Ward still broken and not applying 50% faster..? coolcoolcool love it well at least they're working on stuff
I need the F way stone TAB......
Please begging for waystones tab, it's kind of a priority now, I'm sure we mostly have quads upon quads of waystones.
Sekhemas is still crashing for me every time I reach rattlecage, CPU usage spikes and the game dies. Havent checked yet if Trialmaster still isn't giving 4th ascendancy but i have been locked out of 4th ascendancies for 4 weeks now
where is our option to remove auto aim?
not the one that can be bind. the passive auto-aim one even if target mode is off.
-controller
dear lord. 2025y.
players are begging the developer for map tabs.
not new content, not skills, not classes, not new uniques, not new mechanics... but just a tab)

ps deepseek - "in what year did they add a tab for poe 1 maps"

The Map Tab was added to Path of Exile in December 2016 as part of the Breach League (version 2.4.0). This specialized stash tab allows players to efficiently organize maps by tier and region, streamlining inventory management for endgame content.
why do we even need checkpoints in the maps in the first place? is it because the map layouts are horrendous? or is it because nobody wants to play an arpg where there's no easy way to quickly traverse the areas? did testers demand such a feature? or did testers enjoy pre 0.1 mapping? if they did, what is the purpose of adding checkpoints to the maps? are you betraying your vision once again to please the masses, knowing that the same mistake ruined poe 1 and turned it into a grotesque version of interactive skibidi toilet? or do you simply forget what the vision is about when money starts flowing?
"buff grenades"

- Buff Grenades (Buff-Grenades)
Last edited by auspexa#1404 on Feb 3, 2025, 10:00:30 PM
This update and the last update for minions should have them in a pretty decent spot where they don't feel awful to use. Looking forward to trying this one.
go back out and read the other announcements.
still only QOL changes, where are the bigger one's with gems / passive tree / classes / overall gameplay?

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