Path of Exile 2 - Patch 0.1.1c Preview
Heck yeahhh
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tab for (maps of) waystones
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as for minions. besides the problem of getting stuck.
they can still stand afk a meter away from the enemy. (even range) (more often in closed rooms with objects or tunnel crossroads. out of 15 mages, 5 attack.) and also can't figure out what to do when given orders or on their own. this is in terms of pathfinding. (they run back and forth) probably their range of movement is small + action priority? i.e. even having a target a meter away from them, but they are far enough away from the player. they choose to run to the player instead of attacking the target. especially noticeable in rooms with doors. You give an order - they rush back and forth, get stuck and run back. 1)priority of actions - Attack if enemy is within sight. 2)freedom of movement -increase distance from player Last edited by mbitsu#0616 on Feb 4, 2025, 12:40:24 AM
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Merci 🫶
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simulacrum portals...
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Thank you for your hard work!
Please, don't let the recent negative opinions of certain people get to you. They don't represent us all. I believe there are a lot of people like myself who understand and agree with your priorities when it comes to PoE1 & PoE2. And we are grateful for everything you've done. |
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Awesome as Always.
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Well better than nothing but this was underwhelming...was expecting the next patch too be much more than this. Will keep waiting then...
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Thanks GG ;)!
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Thaaanks
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