This is the problem with Waystone Sustain
Absolutely.
And even if it's bad luck, is it a good design to expose players to such bad luck? In a core item that is required for the access to content itself? We're not talking about drop rates of Mirrors or even Divines. We're talking about the keys required to actually do relevant content. I still think waystone sustain being a thing in itself is a bad design. It also led to the Atlas passives tree having boring nodes that increase waystone droprate/tier/rarity. |
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0 issues sustaining t15 maps.
I'm not juicing atlas that much, just run kinda regular t15 rare waystones. If you have problems, try that boss tablet, each boss will drop multiple t15s |
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My stash was overflowing with t16 waystones as well as tablets before I went back to play the better game (PoE1).
I made detailed posts on how to do it. If you're not sustaining you're doing it wrong. It's a skill issue. Love the games. PoE1 way more so than PoE2, but still enjoying both.
Hate the company. The scummy, lying, fake and shitty facade, the excuses, the failures, and most of all, the "Vision". Keep both of those in mind when reading my posts. |
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After T13-14 i never had issues with sustain because bosses always drop a couple t15s. Also i believe once you have all your atlas nodes you actually hurt yourself by speccing into the waystone nodes. Quantity of monsters is what generates more drops. On the waystone nodes you basically just get a small percentage chance on maybe finding something better but on a very low drop rate to begin with.
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I really don't get how you are unable to sustain T15s.
On avg I get 4 T15s from one single map. Sometimes only 2, sometimes 6 or even up to 10. Bosses always drop T15s, monsters drop them frequently depending on the mods, you can juice your T15s to get even more, use the Atlas Passives to increase the chance and so on. You could even forge 3 T14s in 1 T15. And before someones says I am lying or something, here is the stash with my unprepared maps I stack up until full to prepare them later: And here is my stash of prepared maps I run to farm content: |
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Theres zero issue with Waystone Sustain.
I literally stopped picking up T14/15 maps like 2 weeks ago. |
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I absolutely have no problems sustaining maps, it's not luck and I can garanteed the problem is on you.
Tech guy
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" You're probably right. More enemy density nodes are probably better. |
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I dont have sustain problem with waystones, but that t1 can drop on t15 is annoying, the system should be waystone looted := waystone insterted -+1;
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" Not true. People here are claiming they always drop T15's or they always drop multiple T15's. This is not true. They are more likely to drop T15's but I have witnessed them not dropping T15's several times. Nonetheless, using T15s only on areas with bosses seems to be the only way to sustain T15's. I started using T14 on non-boss areas, and funnily was getting more T15 maps from those T14 maps than I am from just running T15, better use of them than Reforging. Last edited by Velexia#1591 on Feb 4, 2025, 6:51:30 AM
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