Why this game seems not to be for me

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True Guild Wars 2 is a MMO but it has an action combat system and POE2 is an ARPG which also wants to have an action combat system


So uhhh, Final Fantasy 14 and Diablo 4 should be identical? Weird.

If my grandma was in a wheelchair, I wouldn't call her a bus.
Last edited by Redthorne82#3177 on Jan 28, 2025, 12:12:19 PM
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True Guild Wars 2 is a MMO but it has an action combat system and POE2 is an ARPG which also wants to have an action combat system


So uhhh, Final Fantasy 14 and Diablo 4 should be identical? Weird.

If my grandma was in a wheelchair, I wouldn't call her a bus.


completly absurd your statment because final fantasy 14 has tab targeting with clobal cooldown combat and i didnt play diablo 4 only 3 and i dont think that diablo 4 combat is very much different as 3 so its action combat. this are indeed 2 completely different combat systems which cannot be compared whereas Guild Wars 2 has also action combat implemented so it can be compared. Make your housework before spouting nonsense plz ^^
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True Guild Wars 2 is a MMO but it has an action combat system and POE2 is an ARPG which also wants to have an action combat system


So uhhh, Final Fantasy 14 and Diablo 4 should be identical? Weird.

If my grandma was in a wheelchair, I wouldn't call her a bus.


completly absurd your statment because final fantasy 14 has tab targeting with clobal cooldown combat and i didnt play diablo 4 only 3 and i dont think that diablo 4 combat is very much different as 3 so its action combat. this are indeed 2 completely different combat systems which cannot be compared whereas Guild Wars 2 has also action combat implemented so it can be compared. Make your housework before spouting nonsense plz ^^


Good lord, it's an entirely different genre. My point was showing how dumb it is to compare an ARPG to an MMO (Lost Ark, that one work better for you?) and you play semantics now about tab targeting. I'm sorry, does the length of the life bars or whether it's the game measures in metric or imperial make it not active combat? What other specifications dost thou need, milord?

This game doesn't need to be Guild Wars 2. Guild Wars 2 is Guild Wars 2, so if you like Guild Wars 2, go play Guild Wars 2...but I like Path of Exile, and I would like to keep playing Path of Exile, NOT Guild Wars 2.
Good lord, it's an entirely different genre. My point was showing how dumb it is to compare an ARPG to an MMO (Lost Ark, that one work better for you?) and you play semantics now about tab targeting. I'm sorry, does the length of the life bars or whether it's the game measures in metric or imperial make it not active combat? What other specifications dost thou need, milord?

This game doesn't need to be Guild Wars 2. Guild Wars 2 is Guild Wars 2, so if you like Guild Wars 2, go play Guild Wars 2...but I like Path of Exile, and I would like to keep playing Path of Exile, NOT Guild Wars 2.[/quote]

Good Sir you are very dumb because even if the games are different, even different genres the implemented comabt systems can be the same. Why are there even terms like action combat or tab target combat ? because the way you fight in the game can be the same despite all of the other mechanics and systems being differnt. You have no clue about games in general so plz just be quiet. I am indeed playing GW2 right now and you didnt understand a bit what i was saying in my original post. I dont want to be POE2 a second GW2. I like POE2 for what it is an ARPG but does that mean i cant have any complaints ? I just drew the comparison to GW2 for the DEVELOPER to make them understand what i mean and what i am concernd with. If they agree and make changes or not and let the way combat works in POE2 be as it is because they want it this way is up to them. Do you get it now ?
Not going to read this wall of text but hey you can always uninstall and quit .
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Klenis#2408 wrote:


True Guild Wars 2 is a MMO but it has an action combat system and POE2 is an ARPG which also wants to have an action combat system in my understanding. So i can compare these 2 types of systems because they are the same, the type of game in which they get utilized doesnt matter. And btw just because i am saying Guild Wars 2 feels more fluid in execution doesn't mean i am saying POE2 is a bad game. I really like it so far.


I've spent almost 7k hours in GW2, soloed some dungeons before HoT, cleared all raids after HoT (get 3 pve legendary armor sets gen1). Farmed Fractals CMs, so I have some awareness in GW2 combat, and there is a lot of skills in GW2 you should cast standing still. Is it fluid? Or it's fluid in one game and not in another?
But hey, in GW2 for almost all classes you have skills cooldowns, and if you want to have good DPS you should execute skill rotation, so you smahing a lot of buttons to kill one big enemy. I have no idea, have you mentioned that your strikes feel unimpactful, meaningless in GW2?
When I've back to even PoE1 i have a blast how satisfying and effective combat feels. I have absolutely oposite experience.

P.S.: By the way, the best ARPG combat system implemented in Dark Souls. Why GW2 plays not like DS? DS is more fluid in execution.
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Asylumka#6552 wrote:
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Klenis#2408 wrote:


True Guild Wars 2 is a MMO but it has an action combat system and POE2 is an ARPG which also wants to have an action combat system in my understanding. So i can compare these 2 types of systems because they are the same, the type of game in which they get utilized doesnt matter. And btw just because i am saying Guild Wars 2 feels more fluid in execution doesn't mean i am saying POE2 is a bad game. I really like it so far.


I've spent almost 7k hours in GW2, soloed some dungeons before HoT, cleared all raids after HoT (get 3 pve legendary armor sets gen1). Farmed Fractals CMs, so I have some awareness in GW2 combat, and there is a lot of skills in GW2 you should cast standing still. Is it fluid? Or it's fluid in one game and not in another?
But hey, in GW2 for almost all classes you have skills cooldowns, and if you want to have good DPS you should execute skill rotation, so you smahing a lot of buttons to kill one big enemy. I have no idea, have you mentioned that your strikes feel unimpactful, meaningless in GW2?
When I've back to even PoE1 i have a blast how satisfying and effective combat feels. I have absolutely oposite experience.

P.S.: By the way, the best ARPG combat system implemented in Dark Souls. Why GW2 plays not like DS? DS is more fluid in execution.


What Content you have cleared doesnt matter and spamming one skill all over feels satisfiying and effective for you ? and you dont get annoyed by the the rooting/slowing down after the dodge here in POE2 ? not to mention how absurdly powerful chaos dmg is and dots are always king at spongebob bosses. Ah yes and if i would gone foe ice centric build with as fast freeze up as i can i also wuold cheese me through the game like ppl who just play the fuck of the month build from maxroll and tell me i am bad lol. well if you see it like you told me above thats nice for you i guess ... for me its quite the opposite in fact but everyone has their own cup of tee ^^

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