Early Acess Feedback
Hello everybody, I've been playing PoE2 since heavy since release (have about 250 hours in) just wanted to share some feedback for GGG... Endgame mapping is a little to punishing. I recommend adding the following items to the game: An omen that allows you to avoid your portals closing if you die. This item will work just like any omen only 1 time and poof it's gone. Effectively a second chance. An item that allows you to reset a failed map node or citadel (resetting a failed map node in the sense of rerolling mods again so it's not just a plain boring map). Resetting a regular map node can cost one of these item and resetting a citadel can cost 3 or 5 The beams of lights on citadel are a good start, but still not enough there needs to be a little more direction given so we spend less time wasting wandering around the atlas. Waystone drops needs to be adjusted, I reccomend cutting them in half overall BUT make it so that only -1-+1 level can drop on a map. We should have tier 2s dropping in tier 15 maps that's just silly. With my reccomendation 50% less map drops overall but on a tier 15 map for example you won't be able to drop lower than a tier 14... Also tier 15s should have a very slight (maybe like 10%) chance of dropping a raw tier 16 Skills: There should be a skele minion, that works as a meta skill, you equip the skele then in the support slots you can equip which skill you want those skeles to cast. Limit of only 1 of these summoned to avoid invalidating the other skeles. But this 1 minion is at 100% of player power on whatever skill chosen. Also skills need to be explained better. Example Raging spirits being a minion skill as well as a fire skill but ONLY being affected by +to Minion skills needs to be explained better Same with Skele storm mages not being affected by + to Lightning skills despite having lightning in its descriptors. Ect ect Crafting For the love of God you guys MUST bring orb of Scouring back into the game..... Last bumped on Jan 28, 2025, 5:32:11 AM
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Another thing I thought of:
Consider making white jewelry, Djinns and Chaos Trials tradable in currency exchange just to simplify trading of these high demand items... |
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