Please create something other than this end game
buys a seasonal ARPG trys to turn it into an MMO.....
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" Could you please provide specific examples of live-service games you're referring to, aside from MMORPGs? I'm particularly interested in games that players can invest tens of thousands of hours into. However, these games must be free-to-play, with all content and DLCs also available for free. Additionally, they should have no pay-to-win elements in microtransactions, such as boosts, unlockable features, or similar advantages. I’m really curious about the list of games you’ll share with us. As for Elden Ring, which you already mentioned, it had only one DLC in 2–3 years. In my opinion, it doesn’t offer the replayability or build diversity required for 10,000 hours of gameplay. It’s primarily a single-player experience designed for one main playthrough, whereas games like Path of Exile are built for an unlimited amount of replayability. Last edited by Waiden#9514 on Jan 28, 2025, 10:41:12 AM
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People are quick to forget this is the "base" game. It will have features, including endgame content added as each League (season) happens. Early Access is to get the base game ready. Let's focus on that, and the additional stuff will come.
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I just watched the Early Access POE2 reveal stream: they presented the endgame like the best thing since sliced bread, didn't say anything about it being "placeholder". Anyone that uses "placeholder" on anything beside cruel acts in the campaign is just a shill.
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