Weapon Swap : How many player using it?

Hi, just want to know how many players are running their build with weapon swap ? Usingbit makes your build more better/easier?

Asking because after a month playing, i have yet to explore it and after seeing some build in guide use it, does it makes a lot of different compared to just running a single set weapon ?

If it makes a lot of different, guess i better start getting used to the function. Been running around with single weapon set until now
Last bumped on Jan 24, 2025, 8:33:07 PM
I spam frost wall with a unique freeze build staff...I can't figure out anything cooler yet...plus loading yourself with unset rings for 2 more skills is a natural pain and I don't know if the default skill amount is enough on here...
I want to use it on ranger (dual string bow/any other single proj bow) but I'm hoping they add the second set of keybinds like we had in poe1 (one for each set) without it its very awkward for me as i want to have all my shit on the mouse while using WASD
I use a shield/wand on my witch for damage, and use weapon swap with chiming staff to put down a huge sigil + cursed ground
apart from anything else, using manual weapon swap for blink is huge qol imo. i put swap on middle mouse button so i can quickly MMB+space for a blink to get over terrain or just make backtracking a bit more bearable.

only issue when you use wasd: as long as you move, blink moves you into your movement direction and not towards your mouse cursor. you have to stand still in order to make blink go towards mouse. this killed me once when i tried to blink between the arbiter flame seed safe zones. learned my lesson xD

but over all, blink on swap is really good. plus it reminds me of teleport staff on swap in the good old d2 days :)
I'm using weapon swap to summon/unsummon minions, as "poor man's convocation". Also I'm using blink on second weapon set, because I have a lot of free spirit when my minions are unsummoned.

Initially I moved some minion damage passive nodes to ES on second weapon set, but considering how often I'm swapping passives, now I'm using the same tree for both sets.
Last edited by 6_din_49#4066 on Jan 22, 2025, 4:07:33 AM
I've not used it, after an early try, in the way GGG probably envisioned it.
It's just way too clunky for that.
As a "do something completely different", I did use it a bit, say, have a ranged and melee set. But it's still clunky, and being unable to have different skillbars for different weapons is just annoying.
If they want it to be used more, they should A) Allow that, and B) offer more weapon swap speed on the tree.
Zaanus:
Global chat: Mechanics for A work one way, B for another, C for a third but also with A, B uses C but not A, and D uses A&B but not C

___
Isn't a "no" better than an ignore?
It's very useful.
Why would you not use it? It's free power/QOL in return for spending a couple of minutes setting it up. If you don't want to mess around manually weapon swapping you can always set your skills up in such a way that it weapon swaps for you when you use a certain skill. It's one of the best features of POE2 imo.

Last edited by Randall#0850 on Jan 22, 2025, 9:25:22 AM
we use Weapon Swap only for Blink. LO.

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