That you couldnt see room on the old towers was not the issue.
I appreciate teh variety that the tower now have, but the old issue remains. They take too long and are not rewarding.
In the Interview you said it wasnt a good idea that you approach a room where you couldnt see the enemies. Yes that was a small issue, but that is not the main issue. Tower are boring and not reward. One way to fix this. Is to always have a small boss in front of the precursor beacon. Last edited by Gang5ter15#1071 on Jan 18, 2025, 2:15:19 PM Last bumped on Jan 29, 2025, 10:07:42 AM
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+1
actually make tower require a bit of effort to take currently can just walk up there blindfolded. but of course don't just put static boss type, that will get stale fast. cycle random bosses will be better. Last edited by xonedl#1873 on Jan 18, 2025, 2:18:26 PM
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" Buy a T1 waystone from Doryani and run towers using them. Rush through it and your focus is to find the beacon, which shouldn't take more than a couple minutes in a T1 map. Activate it and leave the tower. There's no actual point in clearing them. Running the tower itself is a waste of time and their only use is one of the many "systems"/"mechanics" that add nothing of value to the game and only make it take artificially longer to progress in. Therefore: " This is 100% true. IMO they should simply make towers instantly "cleared" as soon as you clear a node connected to it. Running the tower and activating the beacon is a chore. It's a literal waste of time, since this is a videogame and we play to have fun, not to do in-game chores. Last edited by _rt_#4636 on Jan 18, 2025, 2:22:58 PM
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Problem is, game would be better without towers. lemme place tablets into map device like scarabs = better
same with fog, why is he there? the 1 thing we are searching for can be seen through it. remove it. leads to the question why we have this boring atlas in the first place? for "exploration"? lol |
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" by that logic, mapping is a chose as a whole, why not just skip all the stuff and let us kill pinnacle boss directly chore or not is subjective |
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It wouldn't have been that bad if their predecessor hadn't introduced the Scarabs.
They might try to push it down players' throats for a while longer, but there's no turning back from introducing the Scarabs into the game. On Probation Any%
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" Im using tier 14 on them its as fast i just dont wanna use tier 15 on them cause its a total waste. Tier 1 would nto make it faster. Last edited by Gang5ter15#1071 on Jan 18, 2025, 2:42:05 PM
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Isn't part of the reward of doing them that they clear out some of the Fog of War and allow you to insert Tablets.
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" I used T14's to progress through "weak" nodes which might still be somewhat rewarding. I just used T1 as an example. I was using any lower tier maps I had remaining in my stash. At some point, if you're being efficient with your loot filter, you'd run out of low tier maps and only have T14+. After that it's just easier to buy T1's from Doryani since they're unlimited. I couldn't run the towers while ignoring mobs in T14's by the time I stopped playing PoE 2. I could faceroll while watching something else on my 2nd monitor when doing it on much lower tier waystones though. | |
I agree on adding something more to the towers whether it be a boss etc.
Also what I've found probably more an RNG thing and my luck, is that I'm trying to get fog cleared to a citadel, but the route I was trying to go does not clear the fog. I'm now half way across the map from where I want to go just to try and find towers that will get around to that place. Although I'm getting a bit stuck on where I can go from here as I'm.coming to dead ends wherever I try. |
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