0.1.1 Patch Notes

There seems to be an issue with ShockWave Totems. They spawn in like normal or spawn in and do not trigger any attacks. I thought maybe a proximity issue and you killed the build, but it seems like a real bug. Hope my reply reaches. I really appreciate everything else you guys worked hard on to implement with this patch. TY
love this patch, thank you

One thing for console - please revert the item inspect to see tiers.

Now, when we have to press left stick in (L3) we have to hold it, and when pressing in menus, it pulls up the menu to type/search before closing out.

Right stick in felt fine because you could compare, and the tiers for mods would remain while you looked at it without having to hold a stick in.

thank you for all your hard work
I too had the issue with the Boss in a Sulfuric Caverns map. Had to exit to character screen, re-enter and then was able to complete the map.

Boss room was still locked and no loot dropped.

Last edited by malifica#1981 on Jan 16, 2025, 7:11:27 PM
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we now have a much better idea of where we want character power to be and what the balance of bosses and monsters should be relative to that. But those types of changes are going to have to wait until we are ready to make a new league


Immediately kills warrior for me. Rip PoE2 fun for me.
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Fixed a bug when stashing a Skill Gem with attached Support Gems would cause the Support Gems to become invisible. These now unpack into the relevant tab.

This was actually a really cool feature. How about bringing it back but making socketed supports searchable in the stash? Also display the supports when hovering stashed gems with supports.
P2: 85 SSF Infernalist
PoE character archive: view-thread/963707
SC: 95 97 96 100 95 96 97 98 95 97
HC: 96(dead)
If you are going to nerf skills please update the patch notes to reflect the change. Dialing back comet without mentioning it is absolutely some keep your eye on the birdie while my other hand is behind your back, #Diablolike BS. Thank you.
I was waiting for this patch to try for the first time (possibly the last time) goes to Arbiter
6 attempts turned out to be 6 penalties if you failed to pass
And I couldn't pass it.
I died in attacks where you have to stand in a small circle, otherwise it’s a one-shot
Died from an attack when the entire map is a one-shot except for a narrow narrow path.

At the same time, I can easily destroy half of the Arbiter’s HP bar in 4-5 hits
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now I killed elephant like boss in Sulphuric Caverns and game still thinks fight is not over, there is no loot and I can't teleport away



same here, no loot after boss kill.
same for me
Life remnants and now grim feast is broken. Not keeping the overfill on weapon swap for both now. I can almost kill myself just by swapping weapons a few times.

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