Is GGG even capable of fixing this ?

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Ashyev#5110 wrote:
To compare with Settlers meta :



A game over 10 years old is better balanced than an EA game that's only been available to the public for 6 weeks? Hold the front page.
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Randall#0850 wrote:
A game over 10 years old is better balanced than an EA game that's only been available to the public for 6 weeks? Hold the front page.



Take this comparison as pure curiosity on my part .




ICE BELL RINGER ~ Endgame Farming ~ Pinnacle Eraser ~ Gamepad Gameplay ~ Low Budget ~ 0.1.1 Version
https://www.pathofexile.com/forum/view-thread/3705057
Last edited by Ashyev#5110 on Jan 16, 2025, 8:23:10 AM
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if you care then watch the Q&A where they explain what is in this patch, what will be in the next patch and why.


I did, thats where my concusion is coming from. Warrior one shot nerf while they ignore the monk/stormweaver problem. Didnt even mention it.

Dont want to do big chances till next season, but previously killed frost mage previously without fix because it was to much played. But right now 3 builds dominate everything.

Meanwhile acolythe is chilling at the bottom without any love and care. So all I can see is either: 1. They only want their favourites to be played and dont care for other classes, or 2. They dont care about.

The lead designers not knowing how bleed works was already concerning enough
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So all I can see is either: 1. They only want their favourites to be played and dont care for other classes, or 2. They dont care about.



yeah, 2, they dont care.

they have all the information they need from this league to make a massive rebalance of the entire build landscape. so theyre going to do that and launch it with a new league.


until then they dont care what people are playing because its no longer of consequence, they seen enough to understand what is wrong with the current balance.
I love all you people on the forums, we can disagree but still be friends and respect each other :)
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they ignore the monk/stormweaver problem


Invoker will go down immediately in popularity when Warrior is fixed , a lot of melee-only people choose to play Monk because it is the only viable option being on the table rn and i am no different .
ICE BELL RINGER ~ Endgame Farming ~ Pinnacle Eraser ~ Gamepad Gameplay ~ Low Budget ~ 0.1.1 Version
https://www.pathofexile.com/forum/view-thread/3705057
GGG was terrible at balancing in PoE 1

Why would they suddenly become good at it?

"
Ashyev#5110 wrote:
"
they ignore the monk/stormweaver problem


Invoker will go down immediately in popularity when Warrior is fixed , a lot of melee-only people choose to play Monk because it is the only viable option being on the table rn and i am no different .


My invoker isn't even melee, and non-staff invokers will be much more popular once spears, swords and other weapons are added
"buff grenades"

- Buff Grenades (Buff-Grenades)
Last edited by auspexa#1404 on Jan 16, 2025, 9:06:28 AM
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The lead designers not knowing how bleed works was already concerning enough


Sory but this statement is just simply false. Both Mark and Jonathan knew that bleed damage bypasses energy shield, and the ingame tooltip about bleeding also explain on how it works. What went missing in the podcast was further context about bleed with CI, Hybrid ES and Life, and the miscommunication regarding Jonathan's comment about bleeding is a mechanic to counter "mages".
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Holigawd#2935 wrote:
It's EARLY ACCESS, nerfs and buffs are going to happen...


Well obviously they dont. Look at the newest patch note, there is not a single stormweaver, deadeye nerf. But somehow there is a warrior nerf. I am not even playing warrior but they complain about warrior being able to one shot a boss but just dont care if stormweaver one shots a everything in a mpa while not interacting with anything.

It is indeed early access, so i would expect much harder buffs and nerfs on each patch. It is literally the time where you can do that. But being like "yeah, our player base just plays 4 builds and everything else is not playable is fine" is absolutely insane.

Acolyte, chronomancer and witchhunter are bad from the beginning and you have never seen a single patch towards them getting lifted up. How do you expect to test a class if no one plays it


Ok? Dunno what to tell you bud, give it time?
I got the sauce.
Last edited by Holigawd#2935 on Jan 16, 2025, 10:00:02 AM
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auspexa#1404 wrote:
GGG was terrible at balancing in PoE 1

Why would they suddenly become good at it?

"
Ashyev#5110 wrote:
"
they ignore the monk/stormweaver problem


Invoker will go down immediately in popularity when Warrior is fixed , a lot of melee-only people choose to play Monk because it is the only viable option being on the table rn and i am no different .


My invoker isn't even melee, and non-staff invokers will be much more popular once spears, swords and other weapons are added


Unless one of these weapons is heavily themed around Crits i doubt that Invoker will drop QS easily ( maybe daggers ? ) , as GGG probably won't add more Ice/Elec Attack skills
ICE BELL RINGER ~ Endgame Farming ~ Pinnacle Eraser ~ Gamepad Gameplay ~ Low Budget ~ 0.1.1 Version
https://www.pathofexile.com/forum/view-thread/3705057
"
Ashyev#5110 wrote:

Unless one of these weapons is heavily themed around Crits i doubt that Invoker will drop QS easily ( maybe daggers ? ) , as GGG probably won't add more Ice/Elec Attack skills


we know spears have lots of lightning related skills, they were in an early showcase

I saw a unique dagger in poe 2 (although it said incomplete), it had 15% base crit, which means daggers will be based on crit. it's likely that dagger builds will mostly be based on poisons though

and swords will probably have lots of elemental skills, as axes are expected to be mostly physical
"buff grenades"

- Buff Grenades (Buff-Grenades)

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