Path of Exile 2 - Patch 0.1.1 Patch Note Preview

pog
"
The Trial of the Sekhemas and Trial of Chaos are completely unbalanced in both rewards and gameplay.

In Trial of the Sekhemas, players can exploit the system by forming teams outside the boss room and charging fees ranging from 1D to 50E per teammate to help clients defeat the boss. These teammates don’t even need to go through any of the trial stages themselves and can still gain Ascendancy effortlessly. Where is the fun or challenge in this process?

When new players need to obtain Ascendancy, they are driven to spend real money to purchase in-game currency, creating an unfair advantage.

The rewards in Trial of the Sekhemas are excessively high, with treasure-filled chests, Jewels, Unique Jewels, and the Against the Darkness Time-Lost Diamond.

In contrast, Trial of Chaos feels like garbage in terms of rewards, offering only corrupted equipment and no Jewels or Unique Jewels. However, the trial process in Trial of Chaos is at least fair, requiring all teammates to start from the first stage and face the challenges to earn their rewards.

I have to question whether your development team has actually played the game themselves. This kind of imbalance severely undermines the fairness and enjoyment of the game.


I completely agree with this. Both trials as they are now are interesting content to farm but they are in no way suitable for obtaining the most important part of one's build, the ascendancy. They are way overtuned and RNG dependent for this purpose.

I hope they rethink the way to ascend and allow the first three ascendancies to be part of the campaign story (e.g. special bosses in the acts).
breach nerf ;/
IGN KotsaPL
please address the missing skill point bug

https://www.pathofexile.com/forum/view-thread/3617878/page/1
Nothing about Viper Napuatzi ?
damn.. bigger than i thought
What is the 120hz bug for consoles??
tuh
Oh wow so cool you made it easier and more convenient for PC plays to use controllers in a million ways, finally added something that we should of had on console at the same time as Pc. Still doing the bare minimum for console players.
How about making to characters made with a controller on console can use keyboard and mouse?
How about giving us the same game you give PC players for once?
You know, things even crappy devs like Ubisoft does. Like how CoD had kb and mouse support but the original click to move games can't pull this off.
These Poe changes are nice for PC,
Make em better for console
And


Quit
Half
Assing
This
Game
On
Console.

Y'all disappoint console players so much it's crazy.

GGG
Worst console devs I've even seen, pal world did us better even and that's just frigging sad man.
"
kotsapl#1140 wrote:
breach nerf ;/

If you didn't watch podcast, then breach is not nerfed. It spawns so many monsters that they are getting error messages that there's no place to spawn a monster. 15% will change nothing.
"I accept Nujabes as my Savior."

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