Path of Exile 2 - Patch 0.1.1 Patch Note Preview
yes, no mid-league nerfs, don't wanna kill builds and make people sad, whatever
then why aren't they buffing anything? anyway, buff grenades "buff grenades" - Buff Grenades (Buff-Grenades) Last edited by auspexa#1404 on Jan 16, 2025, 9:00:16 AM
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maps didn’t need more things on them. Maps needed to be reworked entirely on top of the rare monster hunting thing which feels like a placeholder it’s so uninteresting. Remove Temporalis, remove archmage, put a hard limit on things ffs. this game has already even two weeks after it came out now feels and looks no different than the first game, which is such a mistake. I love PoE 1, but I don’t want it again. you will never have the combat you want people to experience and if you put any more crafting in the game, then you can say goodbye to the item drop being worth a damn also.
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Armour has been made more effective, by approximately 15%
Mehhh... if the increase was 1500% it would still be inferior to Energy Shield |
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" Most if not all of these are already in the game. Did you mean to say they will now be available for purchase in the poe2 shop? |
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Huge patch, thanks for doing such an amazing job fixing stuff.
On another note, the Divine Paladin set that you released with Settlers of Kalguur, is one of the latest, newest MTX sets. Any ETA on porting that over to POE2? |
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*Reviving Minions that died from being out-of-range of you now instead immediately revive near you.*
THANK YOU!!! |
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Give Concoction skill Weapon set priority!
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Yes.. Pls make me pay divine orbs to upgrade the unique. I have found 1!!!!!! in 250 hours. This is destroying the game for me and the "economy" in it.
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" Yea, they really need to explain this one. I can't think of any reason, this is a good change. For them, or for us. Just an L all around. Odd decision. |
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wow
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