Path of Exile 2 - Patch 0.1.1 Patch Note Preview

First of all thanks for this great patch and putting making the game better first over nerfs and balance.

Q: I remember Jonathan saying something along the lines of on death effects or lingering ground effects being removed when the monster dies. I don't see anything on this in the patch notes. Is this in the 0.1.1 patch or in a future patch or was this a misunderstanding ?
Of course, ppl are happy about this patch because spark didn't get touched xD can u guys make pathfinder more useful then, if u take out the bowskill thing :D
Patch Notes: "Fixed a number of cases where players had fun playing the game" it is unintended.
Last edited by Senteo#1241 on Jan 16, 2025, 5:41:33 AM
Nice , but why u not extend Gem stash tab .... i have already full 500/500 and another 400 gems in queter stash tab soon it will be full of gems , just made this gems stash tab like 5000
No Elemancer mtx, so sad! 😭
Thank GGG.
Appreciate all your awesome work!:)
Pls fix light radius it just feels bad to walk in ritual/ breach and still dont see theme in mini map.
Damn I'm sad about the Lingering Illusion nerf, it was such a cool interaction. A bunch of nice changes though, hopefully my crossbow char doesn't get jammed anymore lol
goblin troupe enabled when
Hope this crossbow fixes will fix "crossbow jamming" and dying on breaches with empty. Crossbow for 4 seconds xd

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