Path of Exile 2 - Patch 0.1.1 Patch Note Preview

noise
Common GGG W.
Really hope the Legacy of the Vaal Quest where a second endgame char finished the campaign cannot complete that quest is also adressed...

Can talk to Doryani in Ziggurat camp in the present then quest dissapears then when i go to hideout it's there again.

"
Fixed a bug where some objects, such as Vine Arrow plants, were incorrectly counted as targets when dealing splash damage through the implicit modifier on the Cultist Greathammer base type.


Guys, for this there was need to use two different weapons, one of them specific and two weapon sets. Is this not what you want from players?

So, do you really need to kill this interaction? Could you just nerf it like "Can only target 1 plant from strike hit" and additional 1 from 20% quality?

Please consider.

Wish I could get my shirt and sweatshirt I paid for about a month ago and still no response from GGG on where it is. Lesson learned first and last supporter edition with this clown show.
Please fix blood mage in next patch
Nicely done! what a long page, love it. (btw, English is my second language, XD)
Wtf I said finally we're getting the Una songs a couple of days ago but it seems we are not.
Fix the Una.
Add Waystone stash.
Fix the damn Trade Site Filters(add time-lost filters).
Last edited by TheHellBlazer1#1871 on Jan 16, 2025, 3:08:23 AM
mostly good, but a lot of these are pretty basic and should have already been implemented on the get go. did you only have top-tier players play testing or were you forced to rush the release of EA for early profits?
Lots of good stuff here. Sad to hear that siege cascade will no longer be attacking ice walls. I didn't even think of that as a bug, but I will wait to see how much that effects my merc. Overall great stuff here and a LOT of fixes. Keep up the great work GGG loving POE 2!

Report Forum Post

Report Account:

Report Type

Additional Info