Path of Exile 2 - Patch 0.1.1 Patch Note Preview

Any possible estimation on a fix for the PC freezing effecting some of the player base? In loading screens the game with freeze and lock up the entire PC forcing a shutdown with the power button. Game also will use 100% of CPU memory on loading screens, with actual gameplay using less
Very nice :)

Would love to see a change to the Venom Crypt Quest in Act3 to be able to reselect the buffs like with the Emblems in Act2. <3
Since Irongrasp is getting buffed, can I humbly ask to fix the bug with Iron Grip/Iron Will not applying when Circular Teachings is allocated, and also Circular Teachings not working with Gemling ascendancy, or not applying the ES bonus to increased defences from shield, etc etc. Thanks my kings.
No vaal serpent god mtx :(.
Keyboard and mouse support was never added on consoles? Your forum is literally almost completely filled with requests to add kbm support.
What's up with the one attempt for maps, what's the design philosophy behind it?

When playing with friends, this is a very anti-social design.
Only thing i wanted is waystone stash tab, still not available :/ Baffling how the game released without it, but has a delirium tab. Currency and waystone tabs should be here from launch, dont know why it takes so long to add it.

Thanks for the checkpoints in maps tho, shuld make backtracking more manageable.
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Pretty good patch, but where skill buffs? Mark and Jonathan told us there will be buffs and meta shift in patch, but so far i see 0 buffs. Where is it? Or there will be other patch notes for skill changes?


He said there won't be any Meta changes until the next "League". You obviously didn't listen to anything he was saying.
What about infernal hound not working with demon form on PS5? Are more cosmetics going to be transferred over as well? I have two I cannot use and it's the only two I've ever bought
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Adjusted the chance for Maps to contain Bosses, you should be encountering a Boss roughly every 1 in 4 Maps.
The chance for Map Bosses to drop a Waystone of the current tier or higher has been reduced to account for the increase in total number of Map Bosses.

Jonathan stated that the boss spawn rate was incorrect, 1 in 4 being what was intended. This implies there's no need to nerf map boss waystone drops "to compensate".
P2: 85 SSF Infernalist
PoE character archive: view-thread/963707
SC: 95 97 96 100 95 96 97 98 95 97
HC: 96(dead)

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