Path of Exile 2 - Patch 0.1.1 Patch Note Preview

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iGanc#7288 wrote:
Anyone know if the crashes locking your PC has been fixed? I literally don't want to try and end up locking my computer potentially damaging my hardware to find out... I won't play until this is fixed and it appears it's not a high priority?

Would really love to continue into maps. Game never crashed for me at launch, but after some update it's very frequent.

I see those client crash fixes, etc. but feel that's not the one.


The crashes are still there, but if you use POE Uncrasher, they happen far, far less. It handles the CPU cores for you while loading a new zone, and sets the cores to "realtime" if they stop responding, then puts them back to normal when you finish loading the new map. It's been a lifesaver for me. I can now play.
Ruthless any time soon? I'm tired of one shotting everything at light speed.
"buff grenades"

- Buff Grenades (Buff-Grenades)
"We'll fix the Rare Mobs"

You fixing the rares:

https://youtu.be/3QVHBKfSyJQ
How about the login issues where it requires you to purchase an early access bundle even though you've already used a KEY and have downloaded the game?

Thanks in advance!
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Quentas_#3999 wrote:
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Fixed a bug where Siege Cascade was targeting Vine Arrow plants and Frostwall Ice Crystals.


You have a ton of broken builds using temporalis, archmage and poisons, and you decide to completely destroy the the only fun and viable build for chronomancer?

This literally kills any reason to use siege cascade and vine arrows now. This build was not even A-tier: it was below mid at clearing, and the only purpose of it was nice (not enormous) single-target damage.

Besides, at some locations it suffered because of narrow space, building corners and terrain levels, hitting only a few of ice crystals or enemies.

Please revert this change.




temporalis also dead if you can read . time to play a game like normal humans right ? no bug abuses anymore ..mmm sad ..xD
I just can't take it anymore.
Fixed four client crashes.
Fixed four instance crashes.
I just killed Sanctum boss and game crashed...
No rewards from boss, no rewards from chests. If u can't fix thix stupid bugs, at least let me come back to last room AFTER boss encounter and grab my loot. This is so frustrating experience. I got like 5-8 crashes EVERY day WTF.
Last edited by Naira#0114 on Jan 17, 2025, 5:46:57 AM
Ive just got instant CTD (Crash To Desktop) after playing like 5 mins with the new patch. I didnt really crash before.
Ryzen 7 7800x3d 32 gigs RAM 7900XTX windows 10
latest drivers and everything.
Last edited by ubergamR#5849 on Jan 17, 2025, 5:59:21 AM
This patch is so underwhelming. It introduced again a lot of bugs and it made mobs act weird getting almost one shot by mechanics I never saw before. White mobs who just shotgun out of nowhere. Xesht 4 who without warning all of the sudden bursts. Never had this before awhile juicing heavily and running loads of Xesht 4's. Also map zoom is closer now with no ability to zoom out. No new content so the same shit again. Visual clutter in atlas is horrible and the new tower maps bring nothing.

The only good things is the ability to overwrite runes which should have been there from the start.

They don't act on problems and keep pushing us through this horrible endgame design.
Not gonna lie, didn’t read through all of the patch notes, but was there an Increase in unique item drop rate? My buddy and I got 7 in like and hour last night after the patch (they weren’t great ones but we’re happy to have them lol) We’re still in cruel act 3 and maybe we’re just unlucky but, it was the most we’d seen in one day since we started playing lol. Kinda happy to see them more frequently.
There was also a bit of a frame drop issue whenever there are a bunch of monsters swarming? Not sure if it’s a patch issue or just my Xbox being silly, but I never really noticed it before the update.
Still really love the game, just noticing a few minor bugs here and there but over all still an awesome experience and I’m not even at endgame yet lol
TIL that I'm not supposed to just dodge roll out of the bone prison that gets summoned around me.

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