Upcoming Changes in Path of Exile 2 0.1.1
can we get pvp? no need fight each other just make that race with leaderboard.
#matchmaking #select map 1-3 map with same map each other player #fast clear map win race get mmr and skin each seasson for balance make cap aspd, mspd, cstpd, and no blink. |
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Do you really think GGG would do that? Just go on the internet and tell lies to the people who supported them for a decade and spent thousands of dollars and hours on their game. That would NEVER happen. Chris repeatedly told us that PoE is a game meant to be played forever. He wouldn't disappear on us and let the culture of GGG be turned into whatever Mark and Jonathan want it to be. That's insanity.
Next league should be called Betrayal 2.0 with Jonathan as the main boss players must defeat to get their game back. This whale has been harpooned to death until further notice.
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Legends.
Gold plated hall of fame legends. Cheers GGG. |
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PATH OF EXILE 2 - 0.1.1 PATCH NOTES (unofficial)
MAPPING IMPROVEMENTS Reward Adjustments: - Increased number of monsters, chests, magic and rare enemies, Essences, Strongboxes, and Precursor Artifacts - Specific maps specializing in certain rewards for better farming opportunities New Tower Maps: - Added Alpine Ridge, Sinking Spire, Bluff, and Mesa maps to increase tower gameplay variety Boss Spawn Rate: - Adjusted boss spawn frequency to match the intended rate (1 in 4 maps) - Introduced a new Tablet to add bosses with unique mod pools Strongbox Enhancements: - Improved monster spawn speed - Reduced fog effects - Adjusted mod timings and visuals Effect Visibility: - Reduced clutter on maps to ensure visibility of ground effects - Improved visuals for elemental explosions and volatile plants World Map & Atlas Panel: - Faster load times - Increased zoom levels - Added biome details when hovering over maps ITEM AND GEAR IMPROVEMENTS Rune Management: - Players can now overwrite socketed items like Runes with other socketable items for better flexibility Unique Items: - Buffed low- and high-level unique items to enhance both early-game excitement and late-game utility Rare Mod Adjustments: - Reduced occurrence of "bad mods" at higher levels - Fixed a bug that prevented certain modifiers (e.g., attack speed on bows/crossbows, life on rings) from appearing at the highest tier GAMEPLAY ENHANCEMENTS Respawn System for Pinnacle Content: - Up to six respawn attempts now available for Arbiter of Ash boss fights (shared across party members) - Higher difficulty bosses offer fewer respawns - Respawn system will be added to other Pinnacle bosses in future updates Citadel Adjustments: - Citadels now spawn closer to the Atlas center - Improved visibility in the fog of war for easier navigation Monster and Boss Adjustments: - Silverfist Commander: Reduced damage - Plaguebearer's Detonate Dead: Improved telegraphing and restricted off-screen use - Forsaken Miners: Reduced grenade frequency, improved visuals, and lowered damage - Lost Men Zealots: Removed off-screen meteor attacks Delirium & Ritual Fixes: - Fixed Delirium monsters failing to spawn after the initial wave - Increased Simulacrum drop rates by 20% - Omens now appear 60% more frequently in Ritual Tribute windows CONSOLE AND UI IMPROVEMENTS Item Filters: - Enabled item filters for consoles via Path of Exile 1's system - Future updates will bring a smoother interface for Path of Exile 2 Charm Indicators: - Added effects for charm activations and remaining uses SMALLER CHANGES AND FIXES - Improved terrain collision on multiple maps - Buffed Armor and Scavenged Plating - Fixed missing music for Una in towns - Numerous minor bug fixes and quality-of-life improvements ADDITIONAL NOTES - Extensive monster and boss balancing has been implemented. The full list will be found in the official patch notes coming soon. - The development team is actively working on more significant changes for future leagues and economies based on player feedback Last edited by R1ck#1920 on Jan 13, 2025, 8:21:20 PM
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L Patch
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NICCEEEE
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" yet here you are 🤔 |
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any news about the update?
OMG Im anxious to see the changes in armor and scanveged plating, kill more Unique bosses and go to citadels! Please GGG, give us the new content!!! =))))))))))) |
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poe2 was boring i ll give it another few years, but please dont forget poe1 we dont want 2 leagues a year
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Oh, now this looks like it will be fun!
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