Upcoming Changes in Path of Exile 2 0.1.1

Amazing ! Thanks for the runes changes ! But we need a map tab too.
Still no mention of controller fix.
Cannot see any of the boons and afflictions because GGG disable all mouse click and hover when using controller.

Items also cannot be picked up if there are many, this is the same unresolved issue since poe1.

Items cannot even be selected when there are many.
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GGG are so tone deaf at this point. No minion of minion pathing, no mention of being completely unable to use Blink with minions or they die every 1-2 seconds after respawning. No mention of them getting stuck in over 50% of the maps. Some maps are simply NOT viable to run or take forever to run with minions, but sometimes these maps are forced to be able to path forward, such as 3-4 crap ones all in a row that are anti-minion.

A mention of adding new areas, that look like frigging cluster Fs of tight spaces which means minions are going to get stuck on these new areas on the atlas.

Literally, they mention little changes etc, which minions don't even make the cut, but filter qol does? LOL OK.

I mean, once again, minions didn't even make a "big changes" or "little changes" cut... so that shows where GGGs mindset is on minions. Their are gamebreaking bugs with them right now, and yet, zero care in the world.

The whole despawn/respawn mechanic is dumb and needs a QoL upgrade too. They need to auto convocate to you when out of range, like PoE1. You can't say you're making PoE2 minions better (you made this claim before EA launch) and then downgrade them to worse pathfinding, worse mechanics and dumb AI.

Fix the damn minions. As a programmer who has made plenty of tools for PoE1, I know for a fact that most of these fixes are around 20-30 lines of code each. They would take one of your programmers 40 minutes to an hour to implement each, test and debug. So 3 hours of work for a single person... to fix something that is causing hundreds of hours of lost time (sometimes through death) from the playerbase to minions going POOF and disappearing at bad times, or getting stuck at the worse time. In HC it is obviously game ending.

Lazy much...


I have abandoned my level 92 witch because she is unplayable in the endgame, out of the fifteen minions, 80% of the time you only have 1 or 2, paralyzed and crowded in narrow passages, not to mention in the lost towers, and to top it off a 5 second countdown for them to come back to you, it is desperate.
Jonathan does not look too happy announcing this.
Has the new lead had a sitdown with Chris yet?
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Actordaz#0976 wrote:
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We will never see league in normal game (Path of Exile 1), thank you ggg for killing the best game and making the worst


You realise theres a new poe1 league coming towards the end of february? we'll get the announcement and reveal a week before it launches.
э
Waiting each next league 6 mounth. Terrible
Awesome! patch!! =)
Poe veteran! Have been here sense November 2010.
Last edited by Starzon29#0382 on Jan 13, 2025, 2:25:19 PM
Wow, actually taking into account people opinions :D

Good fricking job (no sarcasm, I really mean it)!

Looking forward to it.

Thanks for your work!
Fix the trials and ultimatum they where optional and unanimously hated and kept getting them threw down our throats in poe1 some of the most boring content created
GGG Liars = 0 info about PoE 1 where u leave it in dust 😁 PoE2 looks like s**, all skills seems same, empty maps bcs bad optimazitation and broken builds from data miners/alfa testers. Bot farming support ... they have ads on ytb 🤪 And ofc lazy players bots copy paste builds then use own brain and try/explore "new" game. And neverending rolls are crazy s** too.
Nothing said of the fact that PoEUncrasher and switch to Vulcan is required to keep the game from crashing every 10min. Impressive.

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