0.1.0f Patch Notes (restartless)

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Fixed a bug where if a player changed their maximum life, energy shield or mana (such as through equipping and unequipping items) their current life, energy shield, mana, overcapped mana, or overcapped energy shield would also increase.


How is this a bug and not the normal way the game is supposed to function?
Curiosity is followed by ambition. Ambition, is followed by madness.
So now the Adorned does NOT affect the 30% small passive radius at all. It just doesn't do anything to that value.

76% adorned + 30% small passive radius SHOULD = 52.8%

But that is not the case. Why ?
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Seriously ? No console loot filters yet? Embarassing



Yeah, playing on console is indeed embarrassing.
Please fix the Gore Spike passive from the Blood Mage ascendancy
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Fixed a bug where "increased effect of small Passive Skills in Radius" on Time-Lost Jewels was affected by increases and reductions to modifier effect, such as through The Adorned Unique Jewel.


It should effect it tho? Just not in the way it did.
It is a corrupted magic jewel or am I missing something.
Last edited by unjustifiedbans#1568 on Jan 8, 2025, 7:45:37 PM
W patches, keep them coming
Maybe in 2 or 3 years, this game will leave the EA version.
Until then, the entire player base will spread out across several ARPG Looters where the loot is good, and it's not a one-shot festival.
Console filters, PC freezes on loading screens and minions getting stuck.
Please
"
"
Fixed a bug where "increased effect of small Passive Skills in Radius" on Time-Lost Jewels was affected by increases and reductions to modifier effect, such as through The Adorned Unique Jewel.


It should effect it tho? Just not in the way it did.
It is a corrupted magic jewel or am I missing something.


They straight up broke that. on a 30% small passive increase + 3% ES, the adorned only works on the 3% ES part of the jewel..... Like what is that
No hacking updates...

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