0.1.0f Patch Notes (restartless)
when will u fix the bug that causes game to freeze during a breach?
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They seem to have reverted this change with today's patch, when I tested yesterday it worked like how you mentioned. But now its back to working as before.
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" They seem to have reverted this change with today's patch, when I tested yesterday it worked like how you mentioned. But now its back to working as before. |
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"Fixed a bug where Xesht, We That Are One could sometimes endlessly throw hands."
I have an uncle who's like that when he drinks, too. Can you patch him before next Christmas? | |
GGG, why are failing to acknowledge the loot filter issue for console players? It's hands down the biggest issue with this game.
Say something, assure us we've been heard. Provide a timeline, even if it has to be rough. Lack of communication ruins relationships. It leads to assumptions and the erosion of trust. Communicate. |
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I've gotten two crashes in breach that fully brick the map after this update. Otherwise great patch, thank you for the work you're putting in!
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WTF does (Restartless) suggest?
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Uhhh... Can you unsuck Delirium though?
I aimed the fog down a long line of a map and I room clear with spark AND teleporting with a temporalis and I can't even reach level 4 of the rewards this is absolutely awful |
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" Oh, don't worry, you're very much the minority :) Cheers! Visit my Steam profile here: https://steamcommunity.com/id/TheBaconOverlord/
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i think delirium is still broken. the fog moves now, even tho its a bit erratic but the payout seems bonked. i get around 6 splinters doing an oiled map and i get 1 or 2 doing a delirium encounter on a 4-5 tablet + 4-6 mod waystone node. unless this is wanted behavior. i used to get 2-3 for oiled map and 5-9 for delirium (which is still way too little compared breach. only events with decent wait time for boss are expedition [like ~3 events for 1 logbook] and breach [6-10 maps]).
Last edited by Roquefort720xTreme#7938 on Jan 9, 2025, 10:09:08 PM
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