Getting stun threshold with CI sucks
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ES builds need to invest in a solution for stun/ailments and ES recovery.
Armour builds need to invest in regen, max res, chaos res. This is the balance (and ES is still much stronger until they buff armour) |
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" But every single monster is not able to stun the player, not at all. This is a specific choice the player makes when making an entire, hyper-specialized build around CI. |
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