Remove the Honor System Please!!
It is punishing for absolutely no gain. The system makes sense in theory but it is just not fun once you die and lose your trials key because off it. Id rather it be much harder than have to deal with managing honor. Am I alone on this?
Last bumped on Jan 20, 2025, 9:13:33 PM
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It's a core mechanic of sanctum (what Trials of Sekimah is based on) so it won't be going away. The better ask is for it not to be gating ascendancies.
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I can't ascend because of the traps. Not being able to ascend = not playing the game.
Please make some alternative way to ascend characters or remove the traps. |
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Yeah, didnt think about that honestly I would think it make more sense if you regain honour for killing enemies.
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" It's just another artificial gating "system" (out of the many "systems"/"mechanics" GGG implements to make PoE take artificially longer to progress). " It's something that exists solely to force you into wasting time grinding for relics before actually doing any trial. I don't know what would be worse: if they rebalance it and make so that you have to waste even more time grinding to minmax relics, or if they keep it in this comical state it's currently in. The best course of action is to completely remove Honour and make it so that relics are a bonus to make your trials easier, not a requirement. This way, if you're having trouble, you can either grind for relics to improve your odds, or grind somewhere else to improve your character. Obviously, grinding for relics should be faster, since their only use is in the trials themselves. Last edited by _rt_#4636 on Jan 18, 2025, 2:10:15 PM
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They are not going to remove honor..
The whole point of honor is to have an ascendancy trial that does not kill hardcore players. If you are softcore, and you dont like honor, do trial of chaos. |
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" Or just flat out give the accendancy at a certain level. Better yet, just let us start at level 100 immediately with everything unlocked and all possible gear placed in our stashes to pick from since we don't like playing our games anymore it seems. Anything you have to work for is considered "stupid" and "gating system". I swear, you're all wild. |
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Overall, +1.
"Test of Strength" is more like Test of Cowardice. Trade is EZ mode. ;) | Path of Trading ;) | "TLDR: -1 Devs ohhh" (Lol.) | "I've played a lot of videogames. It's my primary recreational activity. Best games ever: Elden Ring and Diablo 4." ~Elon Musk, 2023 | "Dawg", "IQ 48" ¯\_(ツ)_/¯ | [Removed by Support]
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" In a way this was funny and reminded me of Hades 1 when you move around in Tartarus and you must not get hit a single time or else the reward turns to sh°°. But I wonder how long one has to level to complete all the trials? I know I know it is about a sense of accomplishment. But I feel no sense of accomplishment when things get too hard either. It is just annoying. Barely managed to defeat the Terracoter Duo in the 2nd Sekhema Trial and since the boss-arena gets covered into their attacks most of the time, similar to with Blackjaw, it feels really cheesy if they hit you just because you ran out of space to avoid it. And with them its even more stressful since there are two of these mofos. Makes me wish at least for the bosses the honor stuff would be disabled. |
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" Here's your "I can read but I can't think" badge that you worked so hard to get. |