Trading Is A Very Bad Experience in POE2

play ssf dude
Some say that there is no way to make a perfect solution. No? Just copy the functioning of the real markets (stock exchanges). Bid and Ask; Supply and demand. buyer met seller then the order will be executed. We are forced to try to trade with boys who do not honor their offers and use the financial market to find out if the price they are asking for their items is fair, boys. We live with spoofing and price discovery This is not a market, it is just a failed attempt to create one.
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kblo1819#2224 wrote:
Some say that there is no way to make a perfect solution. No? Just copy the functioning of the real markets (stock exchanges). Bid and Ask; Supply and demand. buyer met seller then the order will be executed. We are forced to try to trade with boys who do not honor their offers and use the financial market to find out if the price they are asking for their items is fair, boys. We live with spoofing and price discovery This is not a market, it is just a failed attempt to create one.

And it is implemented with currency exchange. It is functionally unviable given how many permutations are available per item base.
my suggestion for unique make it non trade able, make orb of chance as token of exchange like 2token exchange 1 unique of your choice.
All the trial unique should be bound by account, basically as reward equipment for people had succeed the trial.
Because theres way too many not respond on unique trade, price hiker, and hacks.
my suggestion basically reduce rmt.
BTA is one of the worse implementation.

Go play D3 or D4 if you like BTA.
While the snow remains,
veiled in the haze of evening,
a cold leafless branch.
Flowers are only flowers because they fall,
but thankfully the Wind.

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