ES is broken

Just play ES meta builds and join the rest of the players having fun. Problem solved.
I told everyone lol ziz has a 20k build and he just made a video about it



Its like I already knew this but lets just have more reinforcement on it

https://www.youtube.com/watch?v=E0BszbAXPGo&t=132s


Like you should MAX get about 8k and thats with like ... crazy cracked league ending gear (a month 1/2 of play)

Should hover around the 4-6k range for normal play. But there NEEDS to be something that happens on the armour/evasion part of the tree to even STILL come close to the ammount of extra defense you get from ES.

For reference you can STRUGGLE to get 4-4.2k life WITH warriors 15% health ascendancy.


There just isnt anything yet that is remotely close to the ammount of defense you get from just stacking ES.



And no Torf the answer is not "JUST play the broken thing" that is less than useful feedback
Last edited by Poe2WarriorMan#6401 on Dec 20, 2024, 1:13:01 PM
Simple hypothetical math to try and show parity between health/armor vs ES is kinda goofy. A better argument would be looking at metrics of what is actually killing people or comes super close to killing people, most often. If it's hits that are so big, armor does very little to mitigate it but huge ES pool does, then that's really all that matters in actual gameplay. Particularly after the dodge roll buff that sets the player character size at zero, scenarios that armor excels at, such as taking a bunch of smaller hits whilst being surrounded by mobs, are probably occurring far less often.
Told you all its broken.

Bump
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I told everyone lol ziz has a 20k build and he just made a video about it


Except he doesnt have 20k but 10k, which is pretty much in line with the 8k you suggested yourself.


Grim Feast can double that as long as he is killing stuff fast enough and picks up the ES killed mobs do drop thanks to Grim Feast.

He wont have that up during bossfights.


What I dont understand is why Grim Feast exists as a normal spirit skill while the life equivalent is locked behind the Blood Mage ascendancy.
Its not like that stuff exist for life. It totally does, its just not available for everyone. Odd choice to say the least.
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Orbaal#0435 wrote:
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I told everyone lol ziz has a 20k build and he just made a video about it


Except he doesnt have 20k but 10k, which is pretty much in line with the 8k you suggested yourself.


Grim Feast can double that as long as he is killing stuff fast enough and picks up the ES killed mobs do drop thanks to Grim Feast.

He wont have that up during bossfights.


What I dont understand is why Grim Feast exists as a normal spirit skill while the life equivalent is locked behind the Blood Mage ascendancy.
Its not like that stuff exist for life. It totally does, its just not available for everyone. Odd choice to say the least.


You should never beable to hit 20k under any condition. And I said 8k with min/maxed end league gear. Which is not what he has. Keep in mind hes playing SSF just so everyone here realizes.

Last edited by Poe2WarriorMan#6401 on Dec 20, 2024, 2:39:30 PM
You can't compare health-pool with ES pool. They work very differently.

Life is something you get out of strength and can increase it with all kind of equipments, no matter if armour, evasion or ES. It's easier to raise. Furthermore, you can get really high Life-Leech and Life-Regen quite easily. Right now, there are Life-Builds that can face-tank many things without any troubles. Life Users have it easier to increase Armour or Evasion, since these two stats are often cheap compared to good ES equipment.


High ES equipment uses 2 modifiers on your equipment (+ES and +ES%) and are really expensive, especially if you want other good modifiers as well (like double or triple res). Furthermore, you have to do some skilling to get your ES pool running. Because otherwise, your ES just won't start recharging if you constantly get hit. Another thing is, you have no damage mitigation at all. Armour users can decrease damage by up to 90% (less, when it's a heavy hit). Evasion users may not even get hit at all.

Getting a 20k ES build is definitely something that is only achievable with really expensive equipment, mostly not SSF.
Armor is terrible rn. Level 66 ranged white mobs will chunk you for 800 HP with 40% reduction. Literally feels like you're wearing paper.
Last edited by Kashou#2868 on Dec 20, 2024, 2:50:51 PM
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You can't compare health-pool with ES pool. They work very differently.


Yes you can and there is currently nothing in the game that is on the level of 8k much less 20k es in terms of comparable defense. 0 nada zilch nothing.


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Right now, there are Life-Builds that can face-tank many things without any troubles.


No there is not. Post something face tanking pinacle boss mechanics using life. You cant. Because they cant. Because it doesnt exist

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Armour users can decrease damage by up to 90% (less, when it's a heavy hit).

Couple things here

1)It is heavily reduced effectiveness on LARGE hits.

90% pdr against a small hit =/= 90% pdr against a large hit

2) And I havent even SEEN anyone get 90% pdr in this game yet. The HIGHEST ive seen is someone with is around the 75% mark and that is a streamer who plays this game for a living.

3) And thats still just physical damage


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Getting a 20k ES build is definitely something that is only achievable with really expensive equipment, mostly not SSF.


Probably not but I just showed you ziz with it, granted he is a streamer but you can still get it way too high with its current tree scaling.

With trade it probably is not hard to get high at all.


I cant emphasize this enough, there is nothing on the magnitude of defense as energy shield stacking.

Something has to be done about it. It is clearly not intended gameplay, they dont want you just standing in things. So no nothing needs to be brought up to its level. It needs to be brought down

Expect a nerf after the holidays because its broken
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Something has to be done about it. It is clearly not intended gameplay, they dont want you just standing in things. So no nothing needs to be brought up to its level. It needs to be brought down

Expect a nerf after the holidays because its broken


Quite the opposite should be preferable. High ES builds in most hands tend to get low dps anyway (bcs of huge mana costs and lack of damage nodes) for them to actually do miracle work, but when the game is all about not dying - you need to adjust underperforming defence layers, not destroy what works for now. Weve already seen how a nerf to caston can affect those who were not intended to be damaged - no need to repeat this mistake again.

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