Path of Exile 2: Upcoming Changes and Improvements
Can we please get some patch notes or a statement or at least look our way? Im not having fun anymore, My fun is quickly being replaced with frustration and discouragement.
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I got 8th Accendancy from Chaos Trial with easy but today, i tried some Sekhemas again for checking and it still very difficult for melee, mostly failed by run out of honour in 4th floor when mobs hit eat up 1k each hit, even i get almost 100% honour ressitance.
And maps run still very negative for melee, mobs have many hit/bomb that 1 hit mellee while range/caster can safely snipe them. It's over ten year but devs couldn't balance this melee problem in POE2??? Last edited by hoqdat#5236 on Jan 7, 2025, 11:17:51 AM
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when it gonna be? i wanna return to game but my chaos buid to weak despite i have good gear
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Temporarily removed Spark and Herald of Ice due to unintended gameplay
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hey
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Just died on maps 3 times in a row because my flicker strike happened to end on enemies with after death effects. Lame mechanic
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waiting room
I'm more interested in when they make all the mods for searching in trade... it's impossible to snipe items | |
Nerf River Hags (water ball and donut)
Nerf Poison needle crabs Nerf Ice Shade Rebalance/rethink the trials they are distilled cancer to endure to just finish your character. Remove on-death effects. I don't even understand the idea of punishing players for winning? What's next, a timed 'wants to self-harm' NPC escort mission?? Then, you can start nerfing players again. Consoles REQUIRE a loot filter to be playable at end game, it's not just to save sanity it's performance killer. AH now. Add gear to the currency exchange. You can fixit up as you go but the basic functionality it there, let's utilize it. ..still addicitve Console loot filter for POE2 Please!
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So, Maybe it was intentional or not BUT, it's not the "trials" we find frustrating, it's the honor system in general. One of the worst mechanics I've ever seen in any games. Giving a person a set amount of "HP" frankly and you have to run the entire thing with that. SOOOO Bad. Change that. I don't know, how about this, we run the things with our existing HP, Shield, etc pools and whatever healing mechanics we have. Anything LESS and we won't be happy and this will plague you....
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Vaal Orb/Effects -
This going wrong can completely destroy a viable end game build and with out of control market inflation acquiring a suitable replacement might not be affordable for most people. Meaning they have to shelve their end game character indefinitely. How about like in Warframe with Rivens, allow the person to choose the new stats or the old stats however keep the corruption effect. For example: I use a Vaal Orb, the new stats would stop my build from being viable, I pick my old stats however my item is still corrupted so I could not try a second orb/effect. With as rare as good/viable equipment is now, adding in 6 more classes of gear is going to make finding gear with just the right combo of stats even harder than the current. These new classes will cause inflation of the market to get worse. Last edited by krassofnod#3121 on Jan 7, 2025, 9:16:22 PM
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