Path of Exile 2: Upcoming Changes and Improvements

Nothing about the Buffer Underflow issue????
:)
Didn't you guys say that you wanted to focus on endgame, so that's why there are only 3 acts ? So where is the endgame, with 90% maps without bosses ?

And where is the auction house ? A feature that was present in Everquest 24 years ago.
Please we need improve coop....

Coops in Atlas Instances, Sekhemas trials and Chaos trials : ability to revive another player at least once.

Grapichs Settings : add setting to remove another player animations like AOEs.
Epic
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achmoye#3544 wrote:
Didn't you guys say that you wanted to focus on endgame, so that's why there are only 3 acts ? So where is the endgame, with 90% maps without bosses ?

And where is the auction house ? A feature that was present in Everquest 24 years ago.


Throughout 11 years, everyone was and is comfortable trading on the site. But I'm sure they will add an auction house because achmoye#3544 said so. And if you can't find content in the endgame maybe we're not playing the same game
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achmoye#3544 wrote:
Didn't you guys say that you wanted to focus on endgame, so that's why there are only 3 acts ? So where is the endgame, with 90% maps without bosses ?

And where is the auction house ? A feature that was present in Everquest 24 years ago.


Throughout 11 years, everyone was and is comfortable trading on the site. But I'm sure they will add an auction house because achmoye#3544 said so. And if you can't find content in the endgame maybe we're not playing the same game


The fact that the site "works" is one thing, other thing is it a better way of trading than it? Are ppl comfortable?
IMHO the site is far inferior to ingame auction house.

It's bonkers you have to find item on action house and then whisper player and do the transaction ... so much fuss just to do the transaction that was already agreed on.
Last edited by DragothOne#1119 on Dec 29, 2024, 4:13:54 PM
Just wondering when ya are gonna add the other classes cuz ya would need to balance them sooner than later. I want to play the templar.
ssf migration when?
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Since launch we’ve unfortunately had to nerf a few skills that were far too overpowered. How do we define overpowered? Basically it's a situation in which a certain skill is so powerful that players feel no other method of playing the game is viable.


Yeah, you guys nerfed it so hard, you STILL had the same outcome good job.

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