Path of Exile 2: Upcoming Changes and Improvements

Erm... Uh... Can i get a refund?
if you hate the caster so much and hate spells in general why creat them ?
like what in hell was in your mind keep nerfing mana and casting to the ground
is it your normal now to cast a spell every 1 hour ?
so bad game design and shitty game
hay hay !

any news about macOS Port ?

thank you ! and Regards
Very good !
Very good !
Thanks for all your work GGG! Those changes are a great step in the right direction.

The removal of the on Death Crystal Effect can't come soon enough, it's cheap, locks you out of your only portal and should stay in PoE 1. On Death Effects (except for the Giant Log boy with his obvious red glow explosion) do not fit PoE 2 and are infuriating. You can't even see them coming and even if you do, you don't have enough mobility to escape
Big W
"
vetr0xer#2599 wrote:
if you hate the caster so much and hate spells in general why creat them ?
like what in hell was in your mind keep nerfing mana and casting to the ground
is it your normal now to cast a spell every 1 hour ?
so bad game design and shitty game


I cannot understand either. It's like they want the only caster in existance to be stormweaver. They want arcane surge with increase effect to be the only way to sustain mana.
Great! Especially the Trial of Sekhemas nerfs, they were kind of frustrating.
I Just hope nerf to electricute is not cuz of empyrian group using it. Generally nerfs to group play ends bad for single players cuz inthe end u cannot nerf groups without destroying game for ppl who play solo.

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