[POE2 EA] CheapBunny's Crit Ignite Detonate Dead Bloodmage | Avatar of Fire | Skeletal Brute

What are your thoughts for this build employing corpse conservation working with Sacrifice? There is one small passive zone that gives 25% chance for corpses to not be destroyed, and there is the support gem which stacks for 50%, and a unique wand that can give another 25% for 75% or up to 80 with a good corrupt roll. I've tested this with 50% and when mapping made DD spam more consistent, and when against bosses, the skeletal clerics would revive brutes blown up and not conserved.

I admit, the build hinging on RNG is risky, but I feel it's an effective build.
Last edited by DivineEssence#2374 on Jan 6, 2025, 6:25:24 PM
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What are your thoughts for this build employing corpse conservation working with Sacrifice? There is one small passive zone that gives 25% chance for corpses to not be destroyed, and there is the support gem which stacks for 50%, and a unique wand that can give another 25% for 75% or up to 80 with a good corrupt roll. I've tested this with 50% and when mapping made DD spam more consistent, and when against bosses, the skeletal clerics would revive brutes blown up and not conserved.

I admit, the build hinging on RNG is risky, but I feel it's an effective build.


This is actually the quite typical physical detonate dead build out there, I have seen a few videos about that build, and I think they are pretty solid.
Last edited by cheapbunny#0890 on Jan 7, 2025, 1:06:30 AM
I mean for this ignite build? You guys earlier are right, DD is hard to scale when you focus only on its physical damage, and BM and AoF w/ ignite makes it more easy to do. Being able to spam DD on bosses would be really interesting with high crit and crit damage to test when I get my BM to maps.
Last edited by DivineEssence#2374 on Jan 7, 2025, 3:14:46 AM
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I mean for this ignite build? You guys earlier are right, DD is hard to scale when you focus only on its physical damage, and BM and AoF w/ ignite makes it more easy to do. Being able to spam DD on bosses would be really interesting with high crit and crit damage to test when I get my BM to maps.


I personally think that 5 Skeletal Brute is enough without the not consuming corpse, the extra damage from not investing into it (better weapon & passive skill) should make up for it.
Last edited by cheapbunny#0890 on Jan 8, 2025, 6:02:32 AM
I don't disagree. However, I stuck with 4 brutes(only have 450 spirit atm)with 4 clerics w/ ingenuity so I had the spirit for CoMD and SRS. It already strikes enough balance on bosses.
Last edited by DivineEssence#2374 on Jan 8, 2025, 10:28:06 PM
Just to add my experience to yours.

Im playing detonate dead right now, but in a different build.

Im playing as infernalist with MoM, EB and CI. I have 3,4k mana right now (playing SSF btw). My main dmg comes from archmage but I still play around fire dmg.

Im doing T9 map right now and surprisingily, its fine.

I use ember to kill an ennemy, then detonate dead with increased area of effect + inevitable crit + spell echo to clean pack of mobs and its really strong.

I use ember + firewall against bosses and its okay, I kill them in T9 maps in 30sec-1min. But against few of them, they pop some adds and then I did 75% of health bar of a boss with just 1 detonate dead. I realized so the dmg of the spell

But to still play my build I need 60 more spirit (at least) to have sacrifice + 1 chunky minion. And Im wondering if against boss, having just 1 minion to use detonate dead would be enough ? (I could use ember aswell while waiting the revive of my minion).

When I almost OS the boss, I have the feeling of the big potential of the spell. With my build, I have big flat dmg with archmage and +365% more crtifical dmg with a 32% chance to crit. So yeah I have the feeling I can do some millions of dmg when using it. But would a single chunky minion would be enough ???


Btw I have a question about avatar of fire. Cause it says "75% of dmg converted into fire dmg", what about the initial fire dmg you are doing ? Would it be the same amount of dmg than initial ? Or would you lose 25% of initial fire dmg ???
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Legoury#0138 wrote:
Just to add my experience to yours.

But to still play my build I need 60 more spirit (at least) to have sacrifice + 1 chunky minion. And Im wondering if against boss, having just 1 minion to use detonate dead would be enough ? (I could use ember aswell while waiting the revive of my minion).

When I almost OS the boss, I have the feeling of the big potential of the spell. With my build, I have big flat dmg with archmage and +365% more crtifical dmg with a 32% chance to crit. So yeah I have the feeling I can do some millions of dmg when using it. But would a single chunky minion would be enough ???


Btw I have a question about avatar of fire. Cause it says "75% of dmg converted into fire dmg", what about the initial fire dmg you are doing ? Would it be the same amount of dmg than initial ? Or would you lose 25% of initial fire dmg ???


1 minion could be enough for low tier boss, but I'd think it would not be enough for high tier/pinnacle boss.

I assume initial fire damage means the base fire damage from detonate dead. The base fire damage does not get converted so you dont lose 25% of it. However, you do lose 25% of the physical damage.

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