Eternal Knight mob seems overtuned
Easy way to deal with them in act 1 as a sorceress is to carry a Voltaic Staff as your other weapon. Kills them easy, since it isn't a projectile. And there are plenty of spell options as well, like Ice Bomb, Ice Wall, and so on.
And by the time you see them again, you should be prepared to deal with them. |
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I tend to think that EKs are one of the few, effective, challenging mobs for ranged characters. The last time I checked the meta was being totally dominated by this archtype and having at least some speedbumps is likely good for the game as a whole.
I believe the counterplays to this mob type are along the lines of: 1. Hit them with attack types that can't be blocked 2. Hit them from angles / in situations where they can't block |
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" Also 3. Juke and hit them during their melee attack. The mirror shield isn't active when they're attacking you. |
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This mob might be ok if there were much less other mobs around. In a pack this mob just kills you for doing something, even if you jump like a rabbit after each skill usage. If you do not do something - other mobs kill you. So, what's the point in fighting then?
I just drop maps with these mobs because 10% exp is a lot of tier 16 maps to do again. And like in POE1 - you always skip maps with reflection. This mob needs rework. And again POE2 feels just like POE1 with better graphics right now. But pretends to be "hardcore" (it is not). Developers need to decide - they want gameplay loop to be like in POE1 or something better? Currently it is much worser, to the point that I'm waiting for next POE1 league more than next content update to POE2. |
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All you have to do is fight them in melee...didn't have issues since, that mob is not overtuned at all.
Tech guy
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An enemy that requires counterplay and looking at enemies before you unleash screen-filling death? We can't have that, it's adding a minute to our clears! What were they thinking?
/s Last edited by Rimander#5249 on Jan 21, 2025, 3:03:27 AM
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" Yes you can, but the problem is that you can't play mindless skill spam, it doesn't work well against them. Let people zoom zoom without any thoughts! They didn't play 20,000 hours in PoE 1 to have such problems! Last edited by Suchka_777#4336 on Jan 21, 2025, 4:29:25 AM
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Spark is a thing that I did not think it would reflect since it is a ground attack type, but even if it does reflect, I feel like it shouldn't reflect as a green projectile.
If reflects where based on the "type" of the source of the damage then it would open space for a better solution, handy-crafted for each build's main source of damage. Like warriors spamming default melee attack into it's shield, it could actually stun the warrior unless he has high stun threshold. Now thinking back to spark, it could do so many things when reflecting: - reflect the spell "ground projectile" back; - cast a lightning AOE for each hit reflected; - charge enemy w/ lightning damage; what else? Last edited by SteamSkullerR#7239 on Jan 21, 2025, 8:21:34 AM
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