Screen flickering at end of act 3 / General XBOX bugs/feedback

Heavy screen flickering occurs in the two maps after you go into the portal. It is really heavy and it looks like the picture loses almost every texture and flickers between black and the textures. It stops complety in the last map where you fight the end boss Act3.

In general (Series X) I have problems with freesync. Outside of towns it works mostly very well but sometimes you get one or to seconds of crazy tearing.
I set the upscaler to FSR and use the balance mode.

Framerate needs to be improved in towns and when you are in a group. I thought it is a problem with a lot of enemies on screen but sometimes I don't have any issues at all in groups and with many enemies on screen.

It would be nice to see how many support gems I already have from this exact type. Sometimes I select a support gem which I already have in my build. I know I should have checked it before but it would be great to have a safegaurd in place. Like do you really want to use this support gem, it is already in your build. This safeguard should be switchable in settings.

Game looks awesome on console by the way! Keep up the good work GGG.

Last bumped on Dec 21, 2024, 4:21:08 PM
Series X, It looks more like lightning flickering, act 3 after flushing the water. Thanks
Experienced the flickering issue also in the very same location, its borderline unplayable. It also happens in the various hubs at times too (while playing on series x.)
Last edited by BalsBigBrother#8462 on Dec 16, 2024, 4:53:28 AM
Same issue. Act 3, go through the portal and the screen flicker is making it almost unplayable. I have the graphics settings at default. I noticed the same screen flash from time to time in the hub on act 1. I seems to be worse when there are a lot of NPC lightning effects. I’m playing sorceress and had been straight lightning until act II, would cover the screen with sparks and storm orb, and never had any flicker.

Playing on Xbox series X
Last edited by Kranky Panda#5125 on Dec 21, 2024, 2:24:51 PM
+1 for me as well.

I also noticed that in Utzaal it tends to happen more frequently when you are near intersections that are four way. Not sure if that’s accurate or true, but it definitely felt that way.
im having the same issues. there is also another thread about it below with more people having the same issue on xbox but nothing from the devs acknowledging it yet. really hope they get this fixed so i can play again

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