Vindicated by the Streamers.

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Streamers are what made GGG and PoE1 what they are today

Yeah, so they can stay with their PoE1 and use their mighty opinions to make it better than PoE2.
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Streamers are what made GGG and PoE1 what they are today, therefore they are (and rightly so) held in such high regard by the devs and PoE community. If it was for the elitists in these forums, they would push away every new player who tries to attempt this hugely complex game and the game would've never grown.

So love them or hate them they are here to stay :)

P.S: Some of the streamer hate here seems to be fueled by pure envy. Its not a good look..


Asmon has no more business talking about PoE than any off the street poe 2 gamer with under 100 hours experience.

Kripp is an OG PoE 1 streamer from around beta times. He is well known in the community as having been a very important factor of PoE 1's success, and his opinions here are valid.
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This same thing happened in D4 and everyone shit on them because we hadn't hit the friction yet.

PoE2 didn't even remotely start near D4 disaster levels.

D4 started to be extremely controversial just due to its MMOARPG "formula" and went completely downhill where it become clear that Blizzard considers base game formula to be perfectly fine, and is willing only to add some minor bells and whistles onto it.

PoE2 sticks to tried and true ARPG formula well-known since D2 with barely any innovation - it's particular numbers that some people hate (droprates, move speed, attack speed, etc), not the formula. Numbers are pretty easy to adjust (but not like they need much adjustments in the first place).


So you can't realize parallels when situations aren't 1:1 got it. Let me dumb it down for you since I was there. The general audience reception to D4 in early access was spectacular. Most peoples recollection of that is highly skewed by hindsight, because no one wants to admit they liked it when we now know how the game turned out. Streamers who hit endgame in a few days were hated on so bad because the general audience was still leveling. Path of exile 2 streamers called out issues with endgame, have you noticed the forum posts complaining about endgame suddenly popping up now that people are there?

If you don't believe me feel free to go back and watch videos and find reddit posts from that time period "fuck XXXX I'm loving D4" you'll see that sentiment everywhere, then a few weeks later you'll see the community flip to the sentiment everyone has now.
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The general audience reception to D4 in early access was spectacular.

I'm pretty sure you don't have any particular facts or statistics to talk on behalf of "general audience".
D4 was quite pretty, and that was already enough to attract audience. Obviously this was largely "tourists" audience that won't stay much in the game anyway (no matter how bad or good it is).

Personally, I always found D4 extremely underwhelming as ARPG right off the bat (and when I saw Blizzard's amazing ideas on how to do seasons - well, that was over for me). A few ARPG fans that I know - were very cautious as well.

So that's what happened - D4 got its own audience (there are still lots of people playing, u know), ARPG fans either avoided it completely or played a bit then left.

I don't see any parallels with PoE2. It's an ARPG in the first place, it won't attract much players favoring other genres. It will likely cause some split in audience, where hardcore zoom-zoom PoE1 enjoyers will eventually leave, but that's unlikely to be big. Most PoE1 players will simply adjust. The game is not that different.
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The general audience reception to D4 in early access was spectacular.

I'm pretty sure you don't have any particular facts or statistics to talk on behalf of "general audience".
D4 was quite pretty, and that was already enough to attract audience. Obviously this was largely "tourists" audience that won't stay much in the game anyway (no matter how bad or good it is).

Personally, I always found D4 extremely underwhelming as ARPG right off the bat (and when I saw Blizzard's amazing ideas on how to do seasons - well, that was over for me). A few ARPG fans that I know - were very cautious as well.

So that's what happened - D4 got its own audience (there are still lots of people playing, u know), ARPG fans either avoided it completely or played a bit then left.

I don't see any parallels with PoE2. It's an ARPG in the first place, it won't attract much players favoring other genres. It will likely cause some split in audience, where hardcore zoom-zoom PoE1 enjoyers will eventually leave, but that's unlikely to be big. Most PoE1 players will simply adjust. The game is not that different.


The posts and videos still exist if you want to fact check. You won't because it'll interfere with your delusion. You don't see it because you're in the crowd that thinks a game is a personality trait. Criticism of something you enjoy isn't an attack on you, you just take it that way because you're parasocially attaching yourself to a game. I can enjoy PoE 2 and still advocate for it to improve, what you're doing is either deluding yourself into ignoring the issues because that means the "perfect game for you" wasn't perfect, or trying to talk about stuff you haven't experienced cause you're stuck in acts.
Ah, so you decided to drop all the pretense and go full ad hominem.

Well, good luck to you.
Hahaha!!

Thank you all for the wonderful replies. I read every one.


I love it when folks begin to hate on Asmongold; I don't understand where they're coming from, because I find his level of common sense to simply be magical! It honestly makes me chuckle, but I can understand how he can be annoying... especially if he runs on and on and on.

And I am very, very glad to see Kripp get respect from this community.


In the end what matters if that GGG listen to us. Nothing makes a great game better than for the devs to listen and consider their players.
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Mequias#0934 wrote:
Nothing makes a great game better than for the devs to listen and consider their players.

No, all great games are done when devs DISREGARD their players' opinions and work only using statistical data (not subjective feedback) and their vision.

Games where devs actually listen to players nearly always turn worse, games where devs listen too much - turns dogshit.

There are no exceptions.
Last edited by just_dont#6539 on Dec 14, 2024, 1:22:40 PM
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Mequias#0934 wrote:
Nothing makes a great game better than for the devs to listen and consider their players.

No, all great games are done when devs DISREGARD their players' opinions and work only using statistical data (not subjective feedback) and their vision.

Games where devs actually listen to players nearly always turn worse, games where devs listen too much - turns dogshit.

There are no exceptions.

You really are something to behold :D
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Maldosam#3663 wrote:
You really are something to behold :D

Truth often hurts, I know.

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