poe2filter.com - A PoE 2 custom loot filter generation website
Several small improvements and fixes - v9.62 - 26/01/2025
- It is now easier to re-order Custom (Cosmetic) Rules. Check the 'Re-order rules' checkbox (available if you have 2 or more rules) and just drag rules up and down. - The 'Continue' statement on Custom Cosmetic Rules now gets automatically disabled when you select a Highlight. In most cases, this should be the intention, and it will prevent the tool from unintentionally overriding your custom Highlight with a Drop Tier Highlight, which caused a lot of confusion. - You can now select multiple Defence Types in the 'Armour Exceptions' quick filters. This should remove most of the use cases for multiple lines per armour slot. - In the 'Advanced Conditions' for Custom (Cosmetic) Rules, you can now specify fine-grained rules for armour Defence Types (Armour, Evasion, Energy Shield). - The help tooltips (?) for disabled rules are no longer transparent. - Lesser Jeweller's Orbs are now by default considered D-Tier. - The two sections on the Cosmetic tab are now always shown. - Fixed a small bug where Custom Rules using S+ Tier would be labeled as S-Tier in the UI when re-navigating to the Custom Rules tab. Author of http://poe2filter.com/ - A Path of Exile 2 Custom Filter Generation Website
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This loot filter is amazing! Not only does it keep my screen clutter-free, but it somehow makes the game look more visually appealing. The quick filters are incredibly easy to use, and the customization is virtually endless.
The dev cares deeply about this project, and it shows in the high-quality work they've produced. I'm genuinely grateful for their efforts. So, thank you. | |
" i DM'ed a public lootfilter link. thanks in advance for your time |
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Thanks for sending your filter over! This turns out to be sort of a quirk in PoE, but luckily there's an east solution: just change your lvl 80 rule to ItemLevel >= 80 instead of ItemLevel == 80
Long explanation: - Inscribed Ultimatums and Trial Coins use an 'AreaLevel' property on the item to determine the AreaLevel of the respective ultimatum or trial. This is the property shown on the item's tooltip. - The maximum AreaLevel of an ultimatum and trial (and thus the highest AreaLevel you can run these) seems to be 80. - Up until lvl 80, the ItemLevel and AreaLevel properties of these ultimatums/trials is the same. An AreaLevel 75 map will always drop iLevel 75 items and thus result in an ultimatum with AreaLevel 75, so you can perfectly filter on them. - Once you start doing maps of AreaLevel higher than 80, the AreaLevel and ItemLevel will start to diverge. The ItemLevel will, as always, reflect the AreaLevel of the map it drops in, e.g. if you run a lvl 81 map, an iLevel 81 Ultimatum will drop; even though it still has its 'AreaLevel' property set to 80. - Note that GGG sort of 'abused' an existing 'filter syntax rule' for something entirely different. This causes a conflict, because... - Of course, you can't just 'filter' on this AreaLevel property of the ultimatum and trial items. If you'd put AreaLevel == 80 in your filter, the game's filter interpreter would just interpret that as the 'filter syntax rule' "If you're running a AreaLevel 80 map, apply this rule", which is not at all what you want. - Hence, there's currently no way to actually filter exactly on these 'AreaLevel 80' trials, if you happen to be running a 81 or higher map. - However, since 80 is the maximum, it's perfectly safe to just use ItemLevel >= 80; because those will always have this maximum AreaLevel item-property of 80. Author of http://poe2filter.com/ - A Path of Exile 2 Custom Filter Generation Website Last edited by BlackDeathBE#0559 on Jan 27, 2025, 7:24:42 AM
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