Blasphemy + Despair + Decaying Hex

Well everyone hate blood mage , its early acess there are bugs. Ascendancy for crit dmg from hp doesnt work , but i still maneged to lvl 91 and melt bosses with blood mage . Chaos will work better after new patch. Right now you can build blood mage for crit , its quite easy to achive 100% chance because of last ascendancy.
This was a giant disappointment for me as well. I had a build planned around Despair + Decaying Hex + Open Sores and played to get everything, only to find that it didn't work. I get that the game is still in beta but why open it up with no fun combos? GGG seems to hate fun.
Bump for all the fun support combos that don't work right
Decaying Hex in general needs some look over.

Even simpler things, like attaching Hinder on a Curse with Decaying Hex should be doable, but you can't.
Its because its legit turning the curses into an aura. Its not longer a curse. That is something they need to fix 100%. No reason to try and make self curse work with this AURA/CURSE interaction clearly not working as intended. Kinda sad.
I was running around mobs without hitting and I was so dissapointed this support didnt work =(

Plz GGG make it happen :)
agreed, it should be working
Bump
Unfortunately a lot of curse stuff seems bugged. Decaying Hex provides a chaos dot but doesn't scale with increases to chaos damage, which is beyond idiotic. What does it scale with then?
Also, there are 4 nodes boosting curse auras by a total of 100% radius. If I take a curse like enfeeble, 1.6 base radius, it now has a radius of 2.2 What on earth is up with that?? Am I missing some weird formula GGG uses?

Anyhow, I hope these things get fixed and am using this also as an excuse to bump the topic again.
Bump here too.
Needed this combo and use hexblast + impending doom on it :(

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