Blood mage blood orbs
Would be nice if blood orbs from Blood mage ascendency would spawn further away from enemies or increase pick up range. It feels realy bad if in boss fight all your orb are under the boss and you cant even get to them. And also it ruins kiting because you need to go into enemies to collect your blood orbs.
Last bumped on Dec 29, 2024, 8:29:37 PM
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" I completely agree, by itself it's a neat mechanic, but at the actual state is just bad, you can't run under enemies and get hits, or even killed by a hit, to get an orb |
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" Yes your basicly forced to spec the spell leach node or never do bosses | |
+1. standing literally melee range of boss, but because they are fat i dont even pick up the orbs that spawn under them. not to mention my spell combo takes like half my health to cast, im using my life flask without even being hit -_-. blood mage while it has a cool concept seriously needs some buffs.
even in mapping u have to yolo push forward and hope u dont get 1 shot because u need to keep the momentum to pick up the orbs to even sustain ur spell casting. at this point why should i even do blood mage just go stormweaver. |
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