Max Block Warcry "Karen" Warbringer - Insanely Fun EZPZ 1-Button Build
I'm not entirely sure on the mechanics of corrupted blood for poe2. At least in 1, the wiki claims
" And if that's still the case then rageforged is a decent choice for a damage link on corrupting cry for bosses, which is mainly where it needs help. -link infernal cry + raging cry -link seismic cry + rageforged -infernal cry 2x to get 32 rage -seismic cry 3x to consume 3x10 rage with a generic `35% more damage` boost -repeat up to 10 stacks -seismic cry spam until/unless you lose your stacks -theoretically, if the "indefinite stacks and refresh" mechanics work as described, you maintain your 35% better corrupted bloods without having to continue the 1-2 spam This is pretty hard to test though. I haven't seen conclusive evidence it's working even though I've been using it for a while. Last edited by theyaint#7149 on Jan 2, 2025, 4:58:48 PM
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Is it possible to get more plus skills than the following?
Corrupted amulet +1 Corrupted skill gem +1 Prism of Belief +3 Physical Mastery +1 I realise not everyone is relying on damage from the base skill, please don't get distracted by this. I find corrupted blood just makes rares and magic monsters harder, but for bosses it's a must. Also, to the peeps talking about annoints, don't sleep on Meglomaniac diamonds. Last edited by Haemogod#7377 on Jan 6, 2025, 8:43:15 AM
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Just some notes from me playing this since the beginning of early access for anyone else that stumbles across it.
I am currently at the last Breach boss with 6/8 of the passive nodes. Leveling to 41 can be a bit of a pain, but once you get to 41, it becomes a literal breeze, literally just walking through maps and everything dies. For 1-41 I recommend just Rolling Slam + Totem with a two-hander, then pivoting to Sunder at level 31. You can run Inspiration at 41 to make sustaining Seismic Cry easier. Itemization Stats Prioritization: Non-Weapon: 1) Strength 2) Max Life 3) Armour 4) Resistances Weapons: Non-Titans Blood -> One-Handed Mace with Strength Titans-Blood -> Two-Handed Mace: Standard very high dps for Hammer of The Gods Tier 15 Delirium + Breach. Shows how much fun this build can be. https://youtu.be/9NMD7DCB2R8 Base With Deafening Cries Jewel Prioritization 1) Global Physical Damage 2) Warcry Speed (once you are at ~.20 you are fine) 3) Warcry Damage 4) Block Chance Current Passive Tree
Spoiler
With some changes I should be able to get enough block on my jewels to forgo some block nodes and progress to the Polymathy node. https://poe2db.tw/us/passive-skill-tree/AAAABgYAZZb2B3kSOfBeHilsTkjF-0eaXdB9jxVnpMrRM7m-HqKuHcw3C6flXbkfs27SrqPWAYB1sh8ujMWxOk6iubOoQoXszGOKyfZZv79_ay_R18xK9opTi2hl6YFpyg12YEbv4TMTxNh-XfQiyWlGTwm7pCr5RQSRaqAoeipO6MXpiVSmcq6sJf6IgqxUtFqYplIEvtI_Ea-MzFsLJ3S4n-qglzNIEHW9yiXXlsJGb5R0Qp2IlKWExQvT09T68P1mvoCFKjk_AXTALlm3fqAAAA== Nodes I recommend: Offensive Stance (anointed) / Lay Siege Deafening Cries - Giant damage boost to corrupting blood Urgent Call - Recover so much life with this one. ~5 warcries/second means 10% life recovered/second from just using this. Brute Strength / Titantic / Blood Magic: This is a given. Giant's Blood: For when you are doing end game content bosses and dealing with perky rares. Last edited by LightSky#3845 on Jan 6, 2025, 10:06:48 AM
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Hey just got to cruel and really enjoying the build. I did notice my damage on single target feels a little slow beginning cruel, what is the best source of damage upgrade on tree? is it better to prioritize STR or the % Phys damage nodes? Do those nodes even affect the bleed damage or just base WC?
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" I'm playing Titan right now there is no cooldown as long as you use Pin support so you can play titan, gemling or anything. Honestly I really like the Pin support cause you knock the mobs back and chain them to the ground as they bleed to death. It's pretty cool. The issue I find with Warbringer is no defense aka EHP. So I went Titan to get high HP and Regen. Also the 50% passive on warcry and damage nodes is great. Warbringer really needs %HP nodes or something so you don't get 1 shot. I guess you could go ES with grim feast if you play Warbringer but not into that. You eventually will get hit for 5-10k in 1 shot so Warbringer is rough. Last edited by AbombThePeoplesChamp#1184 on Jan 8, 2025, 2:04:33 PM
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" Why are you using flask? I'm confused. You have sustain issues from castin? The 2% HP replenish on warcry should be basically enough and once you get 300+ life regen as well HP shouldn't ever move. |
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" Check out my tree that I posted a few posts up for a passive tree reference. If you get strength on all (or most) of your gear you shouldn't be having any issues with single target at that level. % Physical nodes DO increase your bleed damage AND your base WC damage. But having a good base strength makes those % increases more worthwhile. |
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" I also play titan I use Deidbell for clearing, its pretty much warbringer corpse explosion ascendancy on a helmet. Explosions do sometimes trigger seismic cooldown in dense breaches though. For single target i use ancestral warrior totem with earth shatter on swap with double +7 maces. Obviously also with totem damage weapon skill points on tree. It does not oneshot Xesht 4 like some of the more broken builds out there, but its very solid single target for very little investment. My benchmark is Zarokh (Sekhema trial final boss), i can finish the fight in maybe 40 seconds. In general Titan is much more versatile. For defense Warbringer is shoehorned into blocking close to 90% with Svalinn shield using Turtle Charm ascendancy node. Titan has generic small node power. First of all you can properly str stack and actually get a sizeable hp pool - i'm at 5.4k when using deidbell, 5.7k with black sun crest. Also i was experimenting with going hybrid with ES chest and time-lost jewels around adamant recovery node cluster on tree. Its very viable. You lose like 400 life but you gain 2k extra ES (probably more like 3k if you actually fully swap to hybrid ES gear) with a bunch of increased recharge rate, run grim feast and lose movement speed penalty from str based body armour - all for as little as 5 skill points and an extra int roll on gear. ES/ES recharge also synergizes very well with having capped block. Last edited by vtepezh#3547 on Jan 9, 2025, 6:52:33 AM
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" Any chance you can post your gear, i'm still struggling. Also how do your Skill Gems look like? |
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" Are you planning to branch into another cluster of nodes on this pathing or could you not just save 1 point with the alternate connection? https://imgur.com/a/P18M7xZ Last edited by JujiKabane#0314 on Jan 11, 2025, 7:48:02 PM
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