Addressing your Early Access Post-launch Feedback

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Clicking on a checkpoint will allow you to teleport to other checkpoints in the area that are explored on your minimap
Checkpoints have been added to all entrances and exits of zones to allow for teleportation


Unless this is accompanied by all checkpoints being permanently revealed on new zones it misses the worst part about the oversized zones. Having to reexplore 90% of the are to find the encounter you couldn't do the first time when you come back sucks far more than just having to shuffle through a cleared map like a geriatric stubbornly leaning against their walker because they refuse to use a wheelchair.
Did you ever see history portrayed as an old man with a wise brow and pulseless heart, weighing all things in the balance of reason?
Is not rather the genius of history like an eternal, imploring maiden, full of fire, with a burning heart and flaming soul, humanly warm and humanly beautiful?
Second boss in sanctum (Ice Sentinel) CTDs my game every time he does his big slam. Gotta wait until cruel act 3 to get my 5th and 6th ascendancy points.
Thank you thank you for listening to the community! This game is already a lot of fun to play. Looking forward to the 1.0 content in the future!
Based W, please take a look at the map taking time to load(when you press U) its pretty annoying, thanks.
I did not know GCP's existed I have had one Lesser Jewellers orb drop in act 3 before the patch. This is a good direction the only real gripe I have is the size of areas compared to movement speed i got 20%ms on my boots and it still takes forever to get from point a to point b I miss my quicksilver.
love these changes. Thank you for not adding phasing on dodge roll.
The dodge and checkpoint changes make a brilliant game even better! Thank you!
Amazing, a development team that not only listens to feedback but manages to act on it in such a short time frame, did i shift time lines finally into the good life?
Great work! Every single change here looks positive to me, and I'm excited for the way this game continues to evolve in the future. I hope you don't compromise on your design vision to cater to people complaining, but still can manage to improve the game over time. This looks like a step in the right direction for everyone.
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Deviant#8289 wrote:
no bugged quests fixed? we still cant get 30 spirit in act 2 as reward wich is huge deal


So I should have 60 spirit instead of 30? damn I need those 30 spirit tought I had to obtain more spirit through items

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