Addressing your Early Access Post-launch Feedback

HONOUR MODE NEED TO BE REMOVE ASAP

I dont know who come out with idea honour mode but you should never listen to him ever again. And the one who give green to honour mode should be left from executive position. You can have thorn build in game and you put something like honour mode?

Or you should forbid all drugs in workspace, sane people couldnt make something like honour mode when there is thorn options.
Last edited by bobisud#5090 on Dec 11, 2024, 3:54:35 AM
Those changes to checkpoints are really nice. Some of the zones are pretty huge and it's a pain when you find the exit early on, only to have to backtrack to find the actual map objectives, then backtrack again to the exit. Nice.
Sounds good, and dont cave to peer pressure.

I have been possitively surprised by the game sofar(act1-act2, at level 27 ish), at just how engaging the game is.

The people who enjoy the grind+yt combo already have a game for that, namely poe1, so please do let poe2 stay different.

P.S.
Found a few bugs:
- Stomping ground creates no aoe when using a scepter in main hand.
- Shield hovers above character model, if at first a skill that raises shield is used, followed by spamming ember fusalage(with unleash+"lesser multi proj").
- Raging spirits level 7, grants 6 spirits per cast, yet still only produces 5 when using fusalage(with unleash+"lesser multi proj").
you love to see it
Please add gamepad + mouse control working together.

Its literally headache to work with skill tree on gamepad.

Changing gems is annoying.

Thx
"
let us remap things to mouse wheel


yes, please
"
Deviant#8289 wrote:
no bugged quests fixed? we still cant get 30 spirit in act 2 as reward wich is huge deal

What about:

"these are just some of the changes that are fast for us to make"

didn't you understand?
Tried to play warriow melee, two hand spec, shield spec doesnt matter. Worst experience on my life... Autoattack does more dmg than "skills".
Love the direction you are taking and having fun even with the new level of difficulty.

I heard the leech node on Bloodmage doesn't work and that people, including me, are choosing to go unascended because there is no redemption for the first node at all.

Spell leech node should be included in bug fixes, but please consider the downside of Sanguimancy and how it doesn't interact with Bloodmagic.
Bloodmage rework when?
Awful Ascendancy, I regret making my first experience in Path of Exile 2 worse than repeatedly getting hit by a truck.

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