Addressing your Early Access Post-launch Feedback

Nice!
Chaos orb even exist in this game? No vendor recipes = no chaos orbs.
good stuff
There more I play, the more I think that not making roll phasing was a mistake.
Stucking in the mobes does not add any challenge, it does not contribute anything to the gameplay, all it does add is annoyance.
I'm honestly impressed, a lot of these changes feel like you guys read my mind. Things I verbally stated to other players such as the checkpoint mechanic.

2 things I'd like to add on the off chance you read this and for whatever reason haven't taken into consideration-

1) We need a way to access the gemcutting interface without holding an uncut gem so newer players can better learn and plan their characters properly.

2) Map UI reloading time when campaign unlocks new zones feels terribly slow.

Thanks for all of the love and dedication put into making this game as great as it already is<3
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There more I play, the more I think that not making roll phasing was a mistake.
Stucking in the mobes does not add any challenge, it does not contribute anything to the gameplay, all it does add is annoyance.


Learning to position yourself properly is a skill.
Fix the map dc'ing you when you try to enter, like I know it's EA but this is pretty bad.

Secondly remove clipping, especially for characters, you're trying to map but get body blocked by ur own teammates, stupid design.
Ok. So when is 3.26?
very cool changes, very mindful, very demure.
amazing changes for 6 year old players

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