Add an option to turn off autolock/aim please.
you really gotta wonder why and who cooked up mandatory auto aim.
also why is he locked looking in a direction why reloading? brrrrrruh. Last edited by krbzzzzzzo_o#6789 on Dec 12, 2024, 6:14:22 PM
|
|
+1 just feels clunky with kbm
|
|
+1
Yes Please add this. |
|
+1
Needs to change for monk too. Charged staff makes him have ranged attacks but he still autolocks to random melee range minions and not where I aim... |
|
+1. Please let us toggle auto aim. Also let us map skills to L3 and R3 on controllers. Thank you.
|
|
I barely started a new build with Ranger and monk skills and my Ranger's bow shots won't even hit the glacial block created from "frozen locus", because of the auto aim. This is the third build I've found that this issue affected
|
|
Bernie Sanders voice: I am once again asking for the ability to turn on name locking for my Mercenary.
|
|
BIG +1
In addition to basic functionality all throughout, it makes the titan boss in Act 2 extremely hard for ranged because you have to fight the game code as well as the boss. |
|
+1 I also agree on this one
I'm no beast of burden...
|
|
+1
|
|