POE 2 - Loot Filter (download for everyone)
"pretty standard colours going on here, mate. settle down. |
|
How do you edit the filter?
|
|
thank you very much <3
|
|
nice filter thanks :)
|
|
thanks
|
|
So I added a bunch of custom rules to hide every normal & magic items except some I want, and adjusted font and color according to the ilvl for getting the best mod roll possible. This is intended for end game content when you can do t15+ map but it start working at lvl 70 map.
Without custom rules: With custom rules: What does it do : - filter normal & magic items you need - reduce font size for normal & magic items below max mod roll - set grey color for normal items below max mod roll - slighty reduce font size for normal / magic / rare items at max mod roll - slighty reduce font size for rare items below max mod roll It only affect "Wands" "Staves" "Quarterstaves" "Sceptre" "Bows" "One Hand Maces" "Two Hand Maces" "Crossbows" "Quivers" "Shields" "Foci" "Body Armours" "Helmets" "Boots" "Gloves" for now Here is the rules if you want to do the same thing, make a copy of Cyberion filter, edit it with notepad or something else, and add the rules at the top of the file. Just change the class for items you want to keep. If you don't need any Wand / Staves / Quarterstaves you can remove the first 4 rules. Or remove the 8 first rules if you don't want to see any normal or magic items at all.
Spoiler
# You need to edit the next 4 rules for ilvl 81 max mod roll you want to keep
# Change the class to select what you need # ilvl 81 max mod are: "Wands" "Staves" "Quarterstaves" Show # ilvl < 81 - NORMAL Rarity = Normal ItemLevel < 81 AreaLevel >= 70 Class "Wands" SetFontSize 22 SetTextColor 128 128 128 255 Show # ilvl >= 81 - NORMAL Rarity = Normal ItemLevel >= 81 AreaLevel >= 70 Class "Wands" SetFontSize 28 Show # ilvl < 81 - MAGIC Rarity = MAGIC ItemLevel < 81 AreaLevel >= 70 Class "Wands" SetFontSize 22 Show # ilvl >= 81 - MAGIC Rarity = MAGIC ItemLevel >= 81 AreaLevel >= 70 Class "Wands" SetFontSize 28 # You need to edit the next 4 rules for ilvl 82 max mod roll you want to keep # Change the class to select what you need # ilvl 82 max mod are: "Sceptre" "Bows" "One Hand Maces" "Two Hand Maces" "Crossbows" "Quivers" "Shields" "Foci" "Body Armours" "Helmets" "Boots" "Gloves" Show # ilvl < 82 - NORMAL Rarity = Normal ItemLevel < 81 AreaLevel >= 70 Class "Foci" SetFontSize 22 SetTextColor 128 128 128 255 Show # ilvl < 82 - MAGIC Rarity = MAGIC ItemLevel < 82 AreaLevel >= 70 Class "Foci" SetFontSize 22 Show # ilvl >= 82 - NORMAL Rarity = Normal ItemLevel >= 81 AreaLevel >= 70 Class "Foci" SetFontSize 28 Show # ilvl >= 82 - MAGIC Rarity = MAGIC ItemLevel >= 82 AreaLevel >= 70 Class "Foci" SetFontSize 28 # Adjust font size for rare items below max mod roll Show # ilvl < 81 - RARE Rarity = RARE ItemLevel < 81 AreaLevel >= 70 Class "Wands" "Staves" "Quarterstaves" SetFontSize 28 Show # ilvl < 82 - RARE Rarity = RARE ItemLevel < 82 AreaLevel >= 70 Class "Sceptre" "Bows" "One Hand Maces" "Two Hand Maces" "Crossbows" "Quivers" "Shields" "Foci" "Body Armours" "Helmets" "Boots" "Gloves" SetFontSize 28 # Adjust font size for rare items at max mod roll Show # ilvl < 81 - RARE Rarity = RARE ItemLevel >= 81 AreaLevel >= 70 Class "Wands" "Staves" "Quarterstaves" SetFontSize 36 Show # ilvl < 82 - RARE Rarity = RARE ItemLevel >= 82 AreaLevel >= 70 Class "Sceptre" "Bows" "One Hand Maces" "Two Hand Maces" "Crossbows" "Quivers" "Shields" "Foci" "Body Armours" "Helmets" "Boots" "Gloves" SetFontSize 36 # Hide every normal & magic items at area level >= 75 Hide # ilvl < 81 - NORMAL & MAGIC Rarity <= Magic AreaLevel >= 70 Class "Wands" "Staves" "Quarterstaves" "Sceptre" "Bows" "One Hand Maces" "Two Hand Maces" "Crossbows" "Quivers" "Shields" "Foci" "Body Armours" "Helmets" "Boots" "Gloves" I will surely make some adjusments to remove some items like rune or low waystone, and adjust font size to make more consistent. Last edited by The_Unc#3008 on Dec 22, 2024, 9:25:34 AM
|
|
ty
|
|
I also created some custom rules for Waystone, DO NOT USE THAT IF YOU LOOK FOR WAYSTONE BELOW TIER 10
- Hide low tier waystone (below tier 10) except for rare - Use the rarity color code - Distinct border color - Different font size depending on the tier group: below tier 10 - 10/11/12 - 13/14/15 - 16 - Use sound alert, glow and map icon only for tier >= 13 - Red border for corrupted waystone
Spoiler
# Waystones
Show # Corrupted Low tier rare waystone BaseType "Waystone" Rarity = RARE WaystoneTier < 10 Corrupted == True SetFontSize 24 SetBorderColor 210 0 0 200 Show # Low tier rare waystone BaseType "Waystone" Rarity = RARE WaystoneTier < 10 SetFontSize 24 SetBorderColor 188 73 219 255 Show # Corrupted Waystone tier 10 / 11 / 12 BaseType "Waystone" WaystoneTier >= 10 WaystoneTier < 13 Corrupted == True SetFontSize 28 SetBorderColor 210 0 0 200 Show # Waystone tier 10 / 11 / 12 BaseType "Waystone" WaystoneTier >= 10 WaystoneTier < 13 SetFontSize 28 SetBorderColor 188 73 219 255 Show # Waystone tier 13 / 14 / 15 BaseType "Waystone" WaystoneTier >= 13 WaystoneTier < 16 Corrupted == True SetFontSize 32 SetBorderColor 210 0 0 200 PlayAlertSound 4 300 PlayEffect White MinimapIcon 1 White Square Show # Corrupted Waystone tier 13 / 14 / 15 BaseType "Waystone" WaystoneTier >= 13 WaystoneTier < 16 SetFontSize 32 SetBorderColor 188 73 219 255 PlayAlertSound 4 300 PlayEffect White MinimapIcon 1 White Square Show # Waystone tier 16 BaseType "Waystone" WaystoneTier = 16 SetFontSize 36 SetBorderColor 188 73 219 255 PlayAlertSound 4 300 PlayEffect White MinimapIcon 1 White Square Hide # Hide normal & magic waystone below tier 10 BaseType "Waystone" Rarity <= MAGIC WaystoneTier < 10 Feel free to use some of that rules if you want to implement them for base filter. |
|
Thx for the additional work on adding the rules.
I made it generic and most friendly for majority of the audience, that is old and new to PoE. I would prefer to keep it that way, so people can be sure that once they download this filter - they do not need anything more and they will not miss on anything important. The basic rule - one filter for all needs. It can be enhanced with more rules and strictness, but I believe that this should be done by people themselves if they are interested in filtering something additionally. Average player should be cover for all his needs with this filter. P.S. also thx to everyone for kind words on the quality of the filter. I tried my best for the community ;) |
|
Thanks, mate!
|
|