POE2 isn't "Hard." It's unfun.
Its actually much easier than poe 1 since you can dodge every boss ability. YOu just need high fps and nvidia card. Playing this game is such a weird experience so far. You are in this beautiful world but the game play is just????? boring ???
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" Given that PoE1 started this way and became a much more fun and less tedious experience, history says you are wrong. |
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Totally agree with an author
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This game is not Dark souls at all, No Rest for the Wicked is a Dark Souls ARPG.
This is just a badly balanced ARPG, bosses are horribly designed. The worst one being Zalmarath with bs hitboxes and timing on attacks. On paper he is an easy boss, and he should be, but you can die really easily even at the very start of the battle before you even hit him. Many other bosses suffer similar problems, ACT1 seems like a perfect act, but after that it is unpolished. And I love Dark Souls games, I can't wait for the next update on No Rest for the Wicked. Truely fun, challenging and rewarding. This game however, is not that. Also, a game isn't a Dark Souls game just because it has some bosses and has a little challenge. Last edited by Iggybousse#7123 on Dec 30, 2024, 12:10:02 PM
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" Play PoE 1 then. | |
" You cant just dodge everything with dodge roll tf r u talking about |
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Game is very easy, dodge roll seems to have full iframes for the entire animation and is infinitely spammable.
I just wish loot wasn't such a problem. Even with a lot of rarity, I am progression locked because of bad drops and lacking currency rather than because of my skill or knowledge. Can't get good xp to level up my skill tree because maps that are efficient for leveling in are so deadly at my current gear level. Playing this game SSFHC makes me want to not play this game, and trade is just something that shouldn't exist in ARPG. I don't think I'll continue playing until they sort out currency drops. Loot should be a means to an end, not the end itself. I am playing to progress and express my skill through higher level maps, loot is necessary to go up in tiers of maps safely(necessary in SSFHC), but you don't get loot at an adequate rate so it feels like I am just stunted in progress. The maps are easy, but if I go further I will just get instakilled. Too many people play these games for the gear, when they should be incentivized to play to progress to higher level maps. Gear enables gameplay, gear itself is not gameplay. Don't get it twisted. |
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" It’s because you’re a normie and that’s who they made poe2 for. |
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" POE1 was nothing like this on release, nothing. |
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Simple solution:
EASY NORMAL HARD NIGHTMARE Player decide. Its been done before. |