POE 2 Bad

I'm having a blast, that too in hardcore. Sounds like a pure skill issue to me.
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I'm having a blast, that too in hardcore. Sounds like a pure skill issue to me.


Yes especially that PoE 2 is quite easy, few levels up and you hardly dodge anyway
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Holigawd#2935 wrote:
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Remove bosses and zones resetting. I dont want to re clear a zone for the 100th time because 1000 mobs came out of the ground surrounded me and stunned me and didn't die even tho my gear was insane. I had a +3 staff with 100% spell damage ffs.



edit: DODGE ROLL???? AAAAAAAHHHHHH. worst mechanic to ever be in a game ever. i saw on poedb you can get frost blink but it reserves your spirit... pain....


Funny, for me the worst, most pathetic, lamest and weakest immersion and dignity killing feature to ever grace gaming, is the idea of enemies not resetting on death. I hope it gone and never mention again. The games my wife plays on phone on the bus are more deadly and dangerous than that. It's an ultimate lawnmower simulator change the oil feature, I dodged it in PoE 1 ofc but it was still offending.

Please let it die a horrible, lonely death and be forgotten forever.



Y'all got POE1 if you don't want those things... you wanna ruin the game for everyone because you don't like something? The forum and "dislike" for it are the vocal minority.


Mot sure if I read right, misunderstanding or sth, but I will clarify. The way PoE 2 does it is great, or rather actually normal, just like a proper game. The idea like in PoE 1 that dead mobs stay dead after you die is weird, pathetic and lame.
3g continues to nerf abilities in poe 2, the vector is clear, can forget about poe 2 forever for me, hopefully poe 1 will live as long as possible.
✨ Beta tester Path of Nerf 👀
Last edited by spokipo#1869 on Dec 9, 2024, 7:46:52 AM
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Yes especially that PoE 2 is quite easy, few levels up and you hardly dodge anyway

Well, I wouldn't say it's easy with that level of drop.
✨ Beta tester Path of Nerf 👀
Honestly, once you understand how to make a functional build and get a few gear upgrades, the game becomes much simpler and looks more like an improved PoE1.

Like every league, players will cry at the beggining, then love the game in two weeks when they understand how to build a character correctly, how the mechanics works or when they find a metacuck build to follow
Last edited by hosbn#5499 on Dec 9, 2024, 10:57:06 AM
POE 2 bad
Yeah. I know it's in early access. But this game needs massive adjustments.

What the heck did you do with the movement? When i stop the movement then i want to stop, and not still drift slowly into the enemy and into his shots. The whole movement is a permanent battle against the controls.

And who invented this ridiculous spacebar roll that you can't even bind to another key?

Enemies hiding behind level walls and one shotting you since you can't even see them? In levels that are this unlit that i have to turn out all lights in your flat and turn up contrast to the max so that i can see at least a little bit of it? Hello? Level designers?

And sheesh, the first mini boss already drives me this nuts that i immediately want to go back to POE 1. I guess i have to run the first two levels for the next ten days to level up enough that i am able to kill it.

Friends, you have a user base that was and is used to POE 1. POE 2 in its current incarnation is the best way to loose this user base. It is a completely different game. To the worse. No improvement. There is a difference between challenging and unfair. And the current incarnation is far behind the latter. You want to attract gamers, not scare them away with the first boss already.

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spokipo#1869 wrote:
3g continues to nerf abilities in poe 2, the vector is clear, can forget about poe 2 forever for me, hopefully poe 1 will live as long as possible.


HAHA . they actually nerfed skill. TYPICAL ggg fashion. They emergency nerf the game instead of improve it. happens every league in poe 1
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tyreen#6725 wrote:
They just can’t accept or understand, that the original PoE1 approach was what truly defined the game. Both Ruthless and the old PoE1 beta didn’t succeed for a reason. What made PoE1 thrive was the "zoom-zoom meta" and the "loot explosion festival." It’s always better to stick to those foundational roots but give them a fresh, updated look. Give it time, they will return to that, when they see players are not coming back after 2-3 leagues. Now there is the hype, but that won't last long, because nobody is doing this shitshow over and over again every league. Not even the people who say that it is the best game ever now :D.


Exact, just let time do its work.
-80 000 players between yesterday and today at the same exact hour (20:00 UTC, steamdb source). Hope this continue and will make things change like it was on PoE1, even if it takes some weeks/months.

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