POE 2 Complete PC Freeze while loading screen

Not spending one more coin on the packs etc until they fix their shit! What effing game freezes the whole pc 2 sometimes 3 times in a row before you can actually get in the effing game!?!? WTF ARE THE DEVS DOING?????
1. Use the Bat file method of turning off the cores every time game is launched.
2. keep task manager open before playing the game
-Once game is open go to details
-select priority to real time to reduces crashes
3. in situations of serious freezes disable multi threading until you have loaded the section you are getting stuck on. Then turn it back on once you are though.


Please for the love of God GGG please patch the game! NVIDIA released their update already it did nothing.

If you want to know how to fix it, code all the steps 1-3 into the game so we don't need to manually do this.

e.g. Patch the game to disable multi threading whenever a loading screen is happening then turn it back on again once its finished. Force the game to not use all PC cores.
+1

This issue seems to be related with AMD CPUs (I own a Ryzen 7 7800X3D myself...).

It makes the game unplayable for me. Waiting for a patch.
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GitGudEZ#3382 wrote:
This is a GGG/PoE2 issue, been well documented and established.

Where can I read those documents?
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Ulsarek#7159 wrote:
So does Linux. PoE 1 and 2 are the only games on my library to cause this issue. This is 100% on GGG.

Yes. If it's Linux fault, then it must be patched. GGG doesn't have access to your hardware or ring 0 at all.
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AnubisXT#0335 wrote:

And yet happens in Linux too? Yeah that doesn't track.

Linux's PoE still uses Windows API running via proton / wine, translating Win32 calls to Linux natives.

PS Show me official native poe 1/2 binaries from the developers.


You're in one of two documented threads, as you well know. Close to 500+ pages of testimonials of GGG's spaghetti code bricking PCs.

Your choice to believe it or not. GGG can fix their game without me running a VM or 'tuning cores off', or running a command line to send them data.

Unless, of course, the company is incompetent -- seems so, if you look at their most recent youtube video.

Blizzard would never allow this, just FYI
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GitGudEZ#3382 wrote:
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Guys, just disable Engine multithreading from Options > Graphics. Never had a crash since i disabled it


Ya bro, enjoy your 30 fps. I'm not disabling multithreading on my 9800X3D.

GGG can fix their game instead.



you can disable multithreading in settings only before entering portals or any new area that has load screen. then turn it on again and keep playing on full fps. it is still annoying because you have to do it every new load but at least no crashes and you can play.
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Snegw0w#6489 wrote:
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GitGudEZ#3382 wrote:
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Guys, just disable Engine multithreading from Options > Graphics. Never had a crash since i disabled it


Ya bro, enjoy your 30 fps. I'm not disabling multithreading on my 9800X3D.

GGG can fix their game instead.



you can disable multithreading in settings only before entering portals or any new area that has load screen. then turn it on again and keep playing on full fps. it is still annoying because you have to do it every new load but at least no crashes and you can play.


Yes.. and what you're doing is fully automated by something many people recommend using (3rd party exe file) called "PoE Uncrasher".

It is still is not a 100% solution, as this does not prevent the crashes from happening "100% of the time".
Last edited by GitGudEZ#3382 on Feb 2, 2025, 4:42:39 AM
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GitGudEZ#3382 wrote:
This is a GGG/PoE2 issue, been well documented and established.

Where can I read those documents?
"
Ulsarek#7159 wrote:
So does Linux. PoE 1 and 2 are the only games on my library to cause this issue. This is 100% on GGG.

Yes. If it's Linux fault, then it must be patched. GGG doesn't have access to your hardware or ring 0 at all.
"
AnubisXT#0335 wrote:

And yet happens in Linux too? Yeah that doesn't track.

Linux's PoE still uses Windows API running via proton / wine, translating Win32 calls to Linux natives.

PS Show me official native poe 1/2 binaries from the developers.
Source: Trust me bro? Or do you have documents to back up your claims? For an "IT expert" you're making a lot of claims without backing anything. Maybe write a thesis? I'll wait.
Let's not argue amongst ourselves, everyone.

This is beyond bandaid temporary fixes to just be able to play. We all agree some of them work and but the situation has gotten worse.

The real issue is the lack of communication from GGG. Also I see no one talking about this outside of this forum and steam discussions, which I find very weird. Also I've noticed when I've brought this up on youtube comments on some streamers channels (since they seem to, at least, have some sort of a voice if you want to call it that), they get deleted.

Stop playing the game for now is my suggestion. Also I would like to know more in depth about the specifics of people who have none of these issues. What specs do they have and why they're not having any issues.

Just my 2 cents.

Good luck, Exiles.
卐 𝕴𝖓𝖓𝖔𝖈𝖊𝖓𝖈𝖊 𝕻𝖗𝖔𝖛𝖊𝖘 𝕹𝖔𝖙𝖍𝖎𝖓𝖌 卍
Last week I changed my computer from a 1050TI with W10 to a 4060 with W11. With w10 in 140 hours I had 0 crashes but with the new one the first day of playing these crashes started.
I was trying the PoEUncrasher, change the threads and other recommendations and nothing was working until the other day someone commented this:
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To deactivate the MPO I simply followed the steps on this website :
https://www.neowin.net/news/microsoft-amd-nvidia-are-all-sleeping-on-windows-11-mpo-display-issues/#add

This and changing the graphical settings (little thing as seen also in the following comment in this thread) made the game suddenly worked perfect.
I was able to play for about 8 hours without problems until it crashed again.
This morning I tried to play again and the game did not crash but for some reason the fans started to sound too much, when I looked at the task manager I saw that the CPU is permanently between 90 and 100% usage.

As with everything related to this bug it only happens with POE2, everything else works fine.

This is not a message to say that this is the solution (as many others try) but simply to tell another case with this bug.

Not sure what patches they releasing, but feels like every time it gets worse and worse.
At EA launch I was playing without problems, then started crashing more and more with every patch until game became unplayable. Fked about with rams and got it going again, until it starts crashing every map start. I go into map and 5s later crash. Relaunch the game, go into same map and clear it without problem. Next map- same shit... Every map need to relaunch the fkn game..

Did we get any update on this crap already?

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