stunning Titan

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Cam10120#1805 wrote:
I am having trouble running warrior against bosses at the moment. Even after getting good gear I seem to not do enough damage to bosses fast enough before they recover. Should I be using 2hand or 1hand and shield?


I've been using resonating shield + breaking endurance and lifetap to shred armor on trash mobs comboed into leap slam to proc the fully broken armor debuff. seems to work well enough, I've been going weap/shield since launch although I feel like I could get more damage out of my gear if I specced it more efficiently and incorporated a 2-hander for better single-target DPS. Currently for bosses I've just been using mace strike linked to martial tempo, overpower and ruthless.
Running with a 2h+shield, using shield charge with bonebreaker to clear pack no problem on them, but at bosses i'm struggling. Trying to go with rolling slam and armor breaker but i can't deal much damage, and now i'm stuck at the mammooth.

Any suggestion on what skills should i use?
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Caern86#2356 wrote:
Running with a 2h+shield, using shield charge with bonebreaker to clear pack no problem on them, but at bosses i'm struggling. Trying to go with rolling slam and armor breaker but i can't deal much damage, and now i'm stuck at the mammooth.

Any suggestion on what skills should i use?


My Current Boss Rotation

[Armour Breaker] with Break Endurance, Demolisher, Break Posture

[Boneshatter] with Execute, Exploit Weakness, Impact Shockwave

[Seismic Cry] with Ingenuity, Murderous Intent, Premeditation

[Earthquake] with Fast Forward, Fist of War, Pin

[Rolling Slam] with Aftershock, Heavy Swing, Splinter

I start by using Armour Breaker to establish a good foundation of broken armor on the boss. Following that, I use Rolling Slam to increase the stun meter and break the remaining armor. Be careful not to overdo this; we want him to be ready for a stun.

Once the boss is primed and has completely lost his armor, I Boneshatter, heavy- stunning him and gaining an endurance charge. I quickly proceed with Seismic Cry, followed by Earthquake and Rolling Slam, both of which will trigger aftershocks (Seismic Cry + Endurance Charge) and deal significant damage. It typically takes me three rotations to finish off a boss.

The rest of my skills

[Mace Strike] with Rage, Close Combat, Life Thief

[Shockwave Totem] with Font of Blood, Jagged Ground, Ironwood

[Leap Slam] with Holy Descent, Momentum, Overpower

[Scavenged Plating] Persistence, Vitality

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