Cold Chronomancer Megathread. All content cleared. Leveling guide added. Low-budget build added.

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Arf I tryed 2 simulacrum after some chaos farm and I died at 8 and 12.

So many of them have curse effects reduced by 75% ...

I'm not used to the monsters moving fast anymore, I end up panicking and revwinding to a moment my mana was low and game over T_T.

I'll farm some more chaos to manage to get the 2divine min 90% increased crit chance wand.

P.S.: I got a everlasting gaze at 29% mana to es it shall help too ^^ (+1k of overcharged shield).

Casia what about your current build ? Still playing with screen wide bombs and %damage taken as mana ? (You're in SSF right ?)


ssf yes. %damage taken as mana. sadly. no. I like the mechanic. but the reality is, gearing and passives for just pure ES are far far more efficient, even without gaze, atziris, or wraith. this is especially true with chaos not bypassing ES in poe2.
there is nothing like Grim feast, or just raw ES scaling on gear for life, or mana. well, EB, but then that also requires major investment to cover your life, with either said uniques, or massive % damage taken from mana.

7 passives for 24%, 10 more for 34% on the tree. those 7 passives can easily be 70% es, 10% reduced life from heavy buffer for 3 points, maybe 70%in es on helm for 1point, 75% es for 2 points in patient barrier.

% damage taken from mana on jewels is certainly still fine. thats a suffix on sapphires. %ES is a prefix on sapphires. I have 4 jewels, which could be 16% damage taken from mana.

other sapphire suffix are, crit chance, crit damage, cast speed, reduced ailment duration, debuffs expire 15% faster, meta skills gain 15% inc energy, 32% freeze threshold, recover % mana on kill, 15$ mana regen, 2% max cold resist, 25% inc offering duration.

thats the opportunity cost.

I am not actually playing atm much. don't love farming trials for jewels/soul cores. don't love the actual process of blocking/juicing maps. don't enjoy rituals spawning with 90% of the playing field blocked off due to map gen. then getting tornados of rats, blood waves, or exploding ground.
none of which I can even see thanks to icewalls, bombs, and other spell effects completely obscuring the ground.


oh, neat, pob has an export to maxroll button. can't import TO pob like poe1 yet. but here is my setup, as far as I was bothered to copy over. ha. gear is correct(except for rattlingscepter/shield in weapon swap. didn't bother with a copy/paste there. I DO have the unique %duration shield though). since its easy to copy/paste. skills are mostly correct iirc. didn't double check to make sure I didnt forget something. probably did..

https://maxroll.gg/poe2/pob/rsoc50yt

edit:
I've not actually played since noticing arcane blossom is not working correctly. this would be an optimization I should do, when I log back in.
https://maxroll.gg/poe2/pob/7kog2051

those 4 points in arcane blossom would be better in arcane surge effect. all the middle pathing then can be moved, without blossom, without over exposure anymore. I was using the soul offering duration... kindof. it was clunky. but there. I could move those w2 points to chronomancy I think.
anyway, also frees up 2 travel points, which can get me enchanced barrier right now, and another point towards hindered cap.


Last edited by Casia#1093 on Jan 24, 2025, 9:20:32 AM
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I got that wand *_* My frost ball is already at 0;48 second :)

https://ibb.co/1L2SfrF

Gosh it feels good. Frostballs now destroy any number of layer of walls *_*

What a game changer xD

I have 56.4% crit chance on my comet *_*

Yeah next will be the belt or jewel or Maligro 5 slot

I would love a good 2% mana with some curse buff. I still have 6% on kill and when i went from 4 to 6 I already felt way better.

I think my next goal it to go from 6 to 8 or 10% on kill without loosing too much curse and or damage. Gonna be costly :/

Hi death, u can share u itens and jewels pls.
The build is looking good, I'm learning how to play with it, I still have a lot of difficulty seeing the scenario, seeing what's on the ground and a little difficulty in the boss rotation, knowing exactly what to do. But it's exactly the build I've always wanted to do since I started playing.
Last edited by thedoldivic#1741 on Jan 24, 2025, 1:58:11 PM

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