Cold Chronomancer Megathread (WIP). CoF nerfed. Very slow gameplay now.

Hey, I wanna thank you all for this post, been following this build and feels amazing.

Have you tried to combine Sigil of Power and Mana Tempest?

I'm doing this rotation on bosses:

Frost Bolt > Sigil of Power> Frost Bomb> Frostbite> Mana Tempest> Frost Wall x3> Comet

You gain the max stacks of Sigil of Power quick because Mana Tempest drains your mana.

After that combo mana runs out and Mana Tempest finish, just chug a mana potion and repeat avoiding Frost Bolt and Sigil of Power, cos I run it with Persistence and is still up.

I'm running double curse with Blasphemy+Temp Chains and Frostbite casted on bosses.

The dmg tooltip of the spells are literally doubled while that combo.
Last edited by Satousp#6865 on Dec 11, 2024, 8:08:25 AM
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Satousp#6865 wrote:
Hey, I wanna thank you all for this post, been following this build and feels amazing.

Have you tried to combine Sigil of Power and Mana Tempest?

I'm doing this rotation on bosses:

Frost Bolt > Sigil of Power> Frost Bomb> Frostbite> Mana Tempest> Frost Wall x3> Comet

You gain the max stacks of Sigil of Power quick because Mana Tempest drains your mana.

After that combo mana runs out and Mana Tempest finish, just chug a mana potion and repeat avoiding Frost Bolt and Sigil of Power, cos I run it with Persistence and is still up.

I'm running double curse with Blasphemy+Temp Chains and Frostbite casted on bosses.

The dmg tooltip of the spells are literally doubled while that combo.


Mana tempest & sigil are incredible, but it goes in pair with mana issues. Temporal rift is the solution to it, but atm I'm running with other ascendancy nodes and weapon of choice. W/o tr, as you described, it's a bit complicated.



"
i've been trying some things that seem to be working well:

- energy shield: it's basically an additional layer to protect against oneshots. i'm not sure if you really need to invest in its recovery because you can just rewind it back every 4s

- blink: super fun, makes mapping very fast and synergises with rewind because you don't need to worry about blinking into mobs, and you can explore and backtrack very quickly which helps with annoying layouts. when now and again procs on it, it feels very nice

- marks: offer level 3 support gems to people still in the campaign in exchange for low level skill gems. on rares, i use freezing mark to build freeze faster and sniper's mark for ~38% more crit multi on cold snap

i'm having problems with mana, my cast on freeze comet setup is quite mana intensive but it's ok for mapping since i get refills. but i always run out of charges during extended boss fights


-ES recharge on temp rift is something I had not fully considered. that is a dang good point.

-blink. yeah. ATM, the constant body blocking, and getting stuck of things is rough. They are doing to buff dodge to give it zero collision, which might help. but, might not be enough.
Especially with our own frost walls.

-mark. yes, I've been looking at that. have not tested it out in rotation yet.
freezing mark does attack damage. but not yours. it does added cold attack damage, based on itself.

also to test: Glacial cascade weapon swap to shatter ice crystals.
cast on freeze frost nova, paired with frost bolt. Frost nova not only can be cast AT target on frost bolt, but also, has increased Freeze, when cast on frost bolt, not on self.

Eldritch battery note is something I should amend my passive tree notes. only get if you are having mana problems. if you can run damage taken from mana, and cast all your spells, WITHOUT running out of mana. you don't need EB. go ahead and keep that extra layer of defense with ES. I am not even running it yet.

the order for me would be, get the right side 16% damage taken from mana first. then get the various mana regen passives, such as arcane bloom. then damage recouped as mana nodes. etc. with EB being literally one of the last.
Last edited by Casia#1093 on Dec 11, 2024, 8:51:55 AM
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monik390#5560 wrote:
"
Satousp#6865 wrote:
Hey, I wanna thank you all for this post, been following this build and feels amazing.

Have you tried to combine Sigil of Power and Mana Tempest?

I'm doing this rotation on bosses:

Frost Bolt > Sigil of Power> Frost Bomb> Frostbite> Mana Tempest> Frost Wall x3> Comet

You gain the max stacks of Sigil of Power quick because Mana Tempest drains your mana.

After that combo mana runs out and Mana Tempest finish, just chug a mana potion and repeat avoiding Frost Bolt and Sigil of Power, cos I run it with Persistence and is still up.

I'm running double curse with Blasphemy+Temp Chains and Frostbite casted on bosses.

The dmg tooltip of the spells are literally doubled while that combo.


Mana tempest & sigil are incredible, but it goes in pair with mana issues. Temporal rift is the solution to it, but atm I'm running with other ascendancy nodes and weapon of choice. W/o tr, as you described, it's a bit complicated.





You can always add Clarity as second support on Blasphemy+Temp Chains+Magnified Effect+Clarity, is only 10 spirit.

I'm running Cast on Freeze+Comet and Blasphemy+Clarity with 130 spirit
Last edited by Satousp#6865 on Dec 11, 2024, 9:14:30 AM
Maniacer2 posted this on reddit.

https://www.reddit.com/r/PathOfExile2/comments/1hbnzmd/im_in_love_with_freezing_sorc/

As much as I appreciated, "freeze buildup", I didn't appreciate it enough.
Also freeze duration.

And, coldsnap. yeah, just remove that entirely. perma freeze is just better then removing freeze for damage.
but in general, Ill be making some adjustments for freeze duration for sure.

fyi, I had already swapped my cast on freeze back to Frostwall. I've been using frostbolt with faster proj+ scatershot for trash, and aoe screen freeze/walls.
Last edited by Casia#1093 on Dec 11, 2024, 9:31:40 AM
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Bubz#5858 wrote:
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Its just... You can buy it in town right after tutorial area and most ppl dont realise how broken it is. Ppl either spaming frostbolts or arc and complaining how is game hard. Most ppl dont know they could slap support gems on item spells, and dont know freezing shards can shotgun (for x7 dps). And it cost 0 mana. When i get to curses, i could pimp hypotermia and dont care it cost half of my mana.

At the end of act 3, i was still using shards cuz staves came with 3 sockets (guess its tied to weapon lvl, so endgame staves will come with 5 sockets) while i had only 2 on comet. And shards did more dps, cost nothing and it has some insane freezing multiplier. The only problem is it doesnt synergy with frostwall.

So frost mage has easymode since like lvl 3 or whenever you can get this staff. I somehow expect nerf, like removing multishot or lowering shard count.



What gems are you putting on freezing shrds? And the staf i see in town does not have sockets


Usualy Glaciation + Unleash. Can switch glaciation for some DPS support on boss. Unleash is great for bosses as you get some charges while dodging, also frost bomb + fully stacked first blast can freeze boss right away. Glaciation just makes freezing mobs insanely easy giving you easy frost bomb setups for AoE clears.

Skill has sockets defaultly (should appear on top in gem list). You always get 2 support slots, around lvl 11 or 12 of skill you will get 3.


"
"
"

- energy shield: it's basically an additional layer to protect against oneshots. i'm not sure if you really need to invest in its recovery because you can just rewind it back every 4s


Yep. Dunno why is everyone going EB and than making long path to MoM. I picked big ES/int node at beginning of tree (pathing thru cast speed) and fat node at top above big Int node that has like +60% es. Smooth sail thru second difficulty, oneshoting all bosses. Recovery doesnt bother me, i got barely hit and any big hit is just nulified by time rewind.

All the saved EB/MoM points just goes to crit. I migh even try second trigger comet with cast on crit.


You mind showing this tree? I have some idea of what you're talking about here but I don't think I quite see it.


Last edited by DwaneDibbley#4615 on Dec 11, 2024, 9:54:50 AM
Great guide, thanks! :D
made some adjustments to the planned tree.
Removed EB for now.
Added Climate change for more freeze buildup.
added breaking point for more buildup, duration, and chill effect.
removed Forthcoming.
added Harsh winter. Removed heavy frost.




EB was always the last thing to get, and potentially, not at all. outright removed it for now.
I think I was already planning on harsh winter. but doing the math, I think Heavy frost is actively detrimental for sure.
in my build my frost wall has 75% cold pen, and 33% exposure on frost bomb iirc. hypothermia is even more cold resist reduction. so,frost wall, is almost certainly into the negatives. thus, zero resists on hits versus frozen targets, is a detriment.

Skill effect duration is a mixed bag. Frost bomb explodes faster with reduced. does more damage with increased. curses last longer with increased.
so, forthcoming gave us 10% cdr nice. and reduced skill effect.. harsh winter gives us increased.. so, fewer bombs, which last longer and hit harder for longer exposure uptime and longer curse up time.

Freeze duration in poe 1 IS NOT effected by skill effect duration.


Current Skills:

Time snap: - Ingenuity +5 dex
Frost Bomb: - Fast Forward +5 str- Second Wind +5 dex- Strip Away +5 int
Frost Wall: - Controlled destruction +5 int- Deep freeze +5 int - Cold pen +5 int
Frostbolt: - Glaciation +5 int- Acceleration +5 dex- Arcane tempo +5 int
Hypothermia: - Expanse +5 int- persistance +5 str
Cast on Freeze: - Frostwall - Conc effect +5 int- spell echo +5 int

Ice nova: Unleash +5 int- Inevitable crit +5 int - mag effect +5 int
Cold Snap: - Leverage +5 dex - hourglass +5 int- arcanesurge +5 int

Self cast Frostwall for damage and permafrost on bosses.
frost bomb for exposure, and wall popping.
ice bolt for frost buildup, and cast on freeze for trash. hence the faster proj.
(scattershot would be 5l)

nova and cold snap are there.. to exist. occasional targeted freeze pop. if everything else is on cd.
Last edited by Casia#1093 on Dec 11, 2024, 12:03:53 PM
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monik390#5560 wrote:
UPD: Respecced EB, and some % inc spell damage passives. Got 1600 ES with my 500ES gear.

Feels a lot safer, yes. Have to press mana flask now tho.


Can you post your updated passive tree with these new changes?
Hi Casia#1093
Been following your way and it clicks with me aswell
Im thinking of making frostwall less build too, as its too annoying in coop
Even with icicle and a passive for -wallhp

I was thinking of incremental progression for your tree and I cant put my finger on it. Maybe respec on 50 points

Any ideas? Like every 15 passive points

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