Cold Chronomancer Megathread. All content cleared. Leveling guide added. Low-budget build added.
" A lot of things are still bugged. To apply changes, you need to turn off and on smth, change locations, put off/on gems or swap them, and sometimes even relog. +3 Jewel definitely works. Try smth above. |
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Hey, thanks Monik, it worked. I unequipped CoC and reslotted them all.
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Monik, one more question :)
Could you say your current mana and spark DPS without buffs? Just in the hideout. Looking for some reference numbers |
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" Thanks very much for your info, very useful. After some low cost upgrades (that 4 run unique body armor), I'm doing a better now, managed to survive a few 1 shots. Also I finally managed to do my 4th ascendancy. Did the Chaos Trial Master, killed him first try which amazed me. I'll focus on farming Chaos to get ex, to convert into divs, then hopefully I can get some great upgrades to get 4k+ mana. Thanks for Monik for posting the build and to the various replies, it's made me enjoy the game again. |
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" It's feeling a lot better. Also maybe the CI is helping as well, maybe I was being hit by Chaos attacks I couldn't see before but I am surviving more now. |
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" Thanks, yeah I'm running Chaos now. I'm doing the level 80 ones (maybe I should do lower ones because quicker, so more currency?) I'm only getting around 20-30ex per run though (which is still pretty good, way more than I was getting on maps) but saying that, I've just been getting the more common soul cores, which sell for around 13ex. |
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" 6k mana with my latest setup (double curse in blasphemy), 6.1k mana with maxroll gear. Unbuffed spark is about 44-47k, can't recall. With all buffs it's 145-147k. I'm not playing atm, so can't tell exact numbers. I bought level 21/20% Spark recently, was like 10-12% more dps. |
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" He froze for me. I think you have to let him fully transform / be targetable. I've time freezed too early a couple of times and it doesn't freeze the boss. |
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" All good, I tried again and he dies in one hit. I just did Breach boss lvl 1, I don't know why I was so scared, he died in less than 3s. |
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Question/Consideration about 2% Mana Soul Core
I am curious about those vs reduced requirement soul core in gears like Virtuosity. on 4k Mana pool, I just added a 2% Mana Core and got 53 Mana (+1.3%). If you put a dex to int requirement on Virtuosity, You can potentially save 15 points in dex, hence 15 in Int, hence 30 in raw Mana number that (with my tree and soul cores) make for 55 Mana. It is not so obvious as Int/Mana/ES scales up with modifier. I have +86% right now (1 Mana in gears give me 1.86 Mana in pool) I think the 2% just adds up to your monifier, Mine being 86%, moving to 88%. So the more modifier you have, the more raw stats matter |
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