Does POE hate community gaming?

People who play SSF and/or HC are usually extremely smug about it and obnoxious to listen to. It's typical elitist attitude where they will often belittle your accomplishments because they weren't done according to their standards. That's where the comparison to vegans come from, because they also often do the same thing when it comes to food.
EDIT: Grammar.
My most hated game.
My most favorite game.
Such is the duality of man.
Last edited by ValfaderTV on Jul 17, 2024, 4:51:41 PM
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Phoenix320 wrote:



...So I was playing the other day and people in general chat were talking about how SSF players are like vegans, and you don't have to ask if they play SSF they will just tell you etc,...


One of the best analogies I've ever read.
I'm struggling to come up with new goals to keep me playing this game.
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hmcg020 wrote:
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Phoenix320 wrote:



...So I was playing the other day and people in general chat were talking about how SSF players are like vegans, and you don't have to ask if they play SSF they will just tell you etc,...


One of the best analogies I've ever read.


does anyone remember back when ssf was not baked into poe by default?

many ssfers kept requesting the feature to be added.

all ssf does is just bragging rights. technically you can be SSF in a game that doesnt have SSF mode. but without the actual mode, they feel like their achievements are diminished as they cant brag about it.

in any case, seeing GGG and many modern arpgs have allowed for SSF mode. i am ultimately happy for ssfers being able to enjoy a game mode that they like.
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Phoenix320 wrote:

And you don't see anything wrong with that and the growth of the game? That's almost as bad as the years of having to use 3rd party websites to trade. How does that incentivize new players to play, to expand our player base for survival? Imagine being brand new and not knowing what to do then when you finally get a slight clue you feel gate kept by people in private communities? Why would they want to stick around? It's not like we got some crazy compelling story line or something lol

No. people want to minmax, they will minmax in the easiest way possible, be it forums/icq/skype/discord/googledocs/whatever.
New players dont care about minmaxing from get go. Later 'tourists' will leave to play something else and lost souls will stay and join rest of the pack wherever it is.
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sckiff wrote:
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Phoenix320 wrote:

And you don't see anything wrong with that and the growth of the game? That's almost as bad as the years of having to use 3rd party websites to trade. How does that incentivize new players to play, to expand our player base for survival? Imagine being brand new and not knowing what to do then when you finally get a slight clue you feel gate kept by people in private communities? Why would they want to stick around? It's not like we got some crazy compelling story line or something lol

No. people want to minmax, they will minmax in the easiest way possible, be it forums/icq/skype/discord/googledocs/whatever.
New players dont care about minmaxing from get go. Later 'tourists' will leave to play something else and lost souls will stay and join rest of the pack wherever it is.


gamers now and gamers then are different. my peak enjoyment of poe was maybe before maven. it went all downhill from there (except maybe in sanctum and affliction which actually got me to play the game again).

i play many different games now. poe1 as is, is not a game i would want to play.

ask me that 6-8 years ago i would answer differently. POE would be the best gamer ever back then. despite all its "issues".

GGG recognizes this and has chosen to change how POE2 would function.
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I wouldn't attribute a strong human emotion like hate to a business.

The closest a business comes to any sort of emotion is love and we don't need to say for what. And even then when I say "closest" I am overindulging in personification.

As for the community, it cost me a grand and a lot of brainstorming with a few devs to create a pretty successful community event involving solving a riddle and finding a hidden item. That was ever so briefly glorious to watch.

GGG have never been big on running community events of their own. Too busy fostering a cut-throat environment, which is I suppose a community in its own delightfully chaotic way.

They knew and I suspect know what is expected of them, and just how quickly their edgy fanbase will turn on them if it seems they ever slide too close to being co-op friendly.

At least with PoE 1.

PoE 2 will either be co-op friendly or it will fail. All development news we have seen so far indicates GGG are aware of this too (couch co-op, skills that interact between players, console attentiveness in general).

I do not miss caring about PoE 1, that's for sure. It's already dead as far as I am concerned. Oh it'll make more money for a while but remember that love I mentioned earlier? It tends to drive a company where profits are most likely and a limping, overweight, rundown champion of yesteryear vs a shiny new thoroughbred with years of wins ahead of it is not a tough choice.

And no. You can't have both. Again: not optimal for profits.

If you're really lucky it'll be a guild wars 1 vs 2 situation, where a tiny core of diehards keep the lights on for 1 but the official "game" is 2. If you're reaaaaally lucky.





Same to be honest. I still admit it is my favorite game of all time, but it's not something I yearn to play anymore. I remember when I couldn't wait to get out of work so I could get on and go as hard as possible until sleep. I miss those days, but with the direction of the game that kind of died off for me. Now I play 1 league a year (If that) and hope its a good one. Hell I even met my best friend/irl roomate in this game running maps lol. I am going all in for this next league, then probably won't ever play again, and just start up on POE2 when ever P2 happens.
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exsea wrote:

gamers now and gamers then are different. my peak enjoyment of poe was maybe before maven. it went all downhill from there (except maybe in sanctum and affliction which actually got me to play the game again).

i play many different games now. poe1 as is, is not a game i would want to play.

ask me that 6-8 years ago i would answer differently. POE would be the best gamer ever back then. despite all its "issues".

GGG recognizes this and has chosen to change how POE2 would function.


everything youve said can be described much much shorter.
You have grown up/got old and your taste changed or you just tired of same stuff over and over again and need some rest/move along.
It have nothing to do with other gamers or game itself.

As for the last statement, will see how all will work after the release.
It might turn in to 'same game' with slightly altered controls.
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sckiff wrote:

everything youve said can be described much much shorter.
You have grown up/got old and your taste changed or you just tired of same stuff over and over again and need some rest/move along.
It have nothing to do with other gamers or game itself.

As for the last statement, will see how all will work after the release.
It might turn in to 'same game' with slightly altered controls.


you're absolutely right. my taste has changed over the years.

but i write a lot to emphasize, now is not the same as back then. if you simply chalk it up to it being specifically a "me" issue, you're neglecting how different the environment is now.

back then we had very few games in general. we had even fewer dclones. we also had less entertainment. internet was "expensive". single player gaming was a lot of people's jam.

the younger me and i imagine many younger gamers back then had different metrics of a good game. one of them is game that are worth your money. the way how many people saw this was "more stuff to do = more value".

also we have so many different media screaming for our attention now. i have a huge backlog of movies/anime/series i dont even know where to start. not to mention games i find interesting.

this is not uniquely a me thing. this is the current environment everyone is in whether you acknowledge it or not.

gamers consume games at an alarming rate. personally i've bought a lot of games, got bored within the first hour and got steam to refund me the game. are the games BAD? NO. they are not, they are very good games and are really worth the money. but it is not "exactly" the sort of game i want to play. so i dont want to waste my time even keeping the game in my library.

many of my friends have fallen into the same predicament. ultimately we like stuff that are "more of the same". if they like fps, they will only look for fps. for me i love dclones.

poe1 as is, gave tons of things for players to do. the friction added value to the game. now? gamers have matured. they are able to quickly identify filler content/time wasters. a lot of my friends, me included feel that POE1 has gone to the point it does not respect our time. i played the game 10 years no mirrors, no mageblood, no headhunter drops. i definitely should not assume they should drop for me. rng is rng. but i mention it anyway. many of my friends also share the same fate. non of my guildies has ever dropped any of those items. i m actually the luckiest with a mirror shard drop.

i actually feel this is OK if the game came out 10 years ago. now? i ll just skip the game entirely.

if you wanna be bullheaded and just say that i alone experience this. you may continue on with your belief. even josh strife hayes has covered this phenomena in many of his vids on how gaming now is different from back then, which also goes into the topic of why MMOS do not feel the same now compared to back then.

for sure there will be gamers who have not changed thru out the years. may be you are one of them. i do not know. but i m pretty sure at this point in time. many gamers have changed their habits what not. even me myself. i dont have as much time to game as i would like to.

as for your last statement of poe2. if it turns into the same game, once the magic wheres off i would probably play other games.
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Phoenix320 wrote:

I know GGG has always leaned on streamers to help the community right from the early days with Kripp, and I love and respect that, but I shouldn't have to follow a streamer

Streamers are not community. If you like how GGG catters the streamers and balances the game around paid promoters you have to realize that's the part of the chain.

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kdubbarizzle wrote:

Also a few global chat channels I'm aware of have their own internal community.

After all those changes they made to the ToS / CoC / policies, do not ever use in-game chat. Each time you use the chat, you're walking on the sharpen edge of being muted for the random made up reason. Like that guy who was muted for typing "Z" to help the other person to figure out the way to hide / unhide items. Muted players cannot trade if they want to. It's better to use 3rd party software than messing with GGG's unadult rules.

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